So some friend of mine got together to play Artemis yesterday. This is the spaceship bridge simulator, with Helm / Weapons / Engineering / Science / Comms all have consoles, and the captain having none besides telling other people what to do. They recently released an iOS version of the client, so we set it up with 1 laptop plugged into a TV as the main screen & server, and 4 iPads as the consoles, usually doubling up Science and Comms. The touch interface and portability of the iPads made this game more flexible than everyone having to have laptops, and I think it really helped. We had great fun, our only problem was trying to also manage the baby, toddler, and the other 3 kids under 7 at the same time. The 2 older kids wanted to play, the toddler kept being a toddler and getting into things, and so it was a little like the ship was being boarded by creatures while fighting off dreadnoughts, requiring the captain to leave the bridge and take a team of marines to prevent the aliens (toddler) from removing the isolinear chips (cleaning supplies) from the engine room (under the sink). Helm and Weapons are pretty straight forward, and Science was operated pretty well by a 6 year old, but we found that Engineering was very tricky to operate well. The iOS version, unlike the PC version, has no way to do presets on the various power settings, so it required constant fiddling. Anyone else tried this?