Well, certainly Cleve's claims about the cancelled Wi 7 sequel were vindicated, also that he worked at Sir-Tech (which some doubted; I can't imagine why). As to any claims he has made regarding Sir Tech - I'm not really sure of specifics honestly - was there ever anything outrageous? I've read tidbits here and there that suggested the Sirotka brothers weren't the best people to work for. And their business vision was certainly lacking; Garriot was openly discussing the foolishness of forcing players to import characters into Wizardry: The Knight of Diamonds in the 80s, citing it as being a big impact on the Ultima design. That trend continued with Legacy of Llyglyafuckitican'tspellit. Wizardry 4 was a departure, and it wasn't until DW Bradley was running the series that sanity reigned. It's hard to explain to people that didn't, you know, live it that DW Bradley often considered to be in the tier just below the industry giants, and underrated to boot. The Wizardry sales plummeted until 5, though I'm not clear what the series did after that. That leaves the rest of his claims, which compromise the vast majority of his so called "claims work". 1. Race wars: nope, still wrong. 2. Every other claim about the future of civilization: nope. 3. Cleve can easily crank out 10k lines of "production ready" code in a day: if we set the bar here as "lines of code that are not auto-generated/stubs/macro'd/copied and pasted from somewhere else/invisible/imaginary, and do meaningful things from a business/user perspective, and have no bugs" then nope. Froemmer's fact: if you type 120 wpm for 8 straight hours you'll hit 57,600 words. At 5 words per line, that would net you 11,500 and change lines of code. Jon Skeet cannot do this (he can; but he doesn't want to make the rest of us look bad). Nobody can do this. 4. Cleve has worked on over 200 games: I doubt it, but who cares. 5. In terms of producing software, Cleve can can do by himself in less time what it takes teams of dozens of developers to do: Still waiting on that Grimoire release. 6. Grimoire will be the best CRPG ever times infinity: Maybe. And maybe I'm a Chinese jet pilot. 7. Cleve feeds only on god juice: If I drink a bottle of Coke Zero, and refer to is as "god juice", I can claim the same thing. 8. Cleve can bench press more than Jason Hall - I wouldn't know. 9. Cleve was once struck by a car moving over 60 miles an hour and the car totaled itself, while he was unharmed - ok, this one seems like it probably did happen, so I'll give him this one. The bulk of the criticism Cleve has taken has been due to his vast body of work, not because he said he worked at Sir Tech/on a Wizardry game. Cleve has been making claims that were sometimes vile, sometimes outrageous, and sometimes both for almost two decades. Most of you young wippersnappers won't believe this either, but in 1996 a fair amount of folk found him somewhere from a little weird to creepy, but were genuinely interested in seeing how Grimoire turned out (and right here, right now, I would be curious to see it if it came out). Yes, belief that it might in fact come out back then was not "vain hope", "desperation", or "delusion". And yet here we are. I have no doubt that RPGCodex feels Cleve is vindicated; I can't really speak to the actual context and don't care to look it up. I'm am equally certain that, unless we're referring to the specific case of "worked at Sir Tech"/"worked on Wiz 7.5", saying "Cleve has been vindicated" is roughly on par with saying "the sky is not blue and is in fact a sort of yellowish purple with large squant-colored spots".