Discussion in 'The League Of Extraordinary Game Players' started by Nate, Oct 23, 2012.
I poked him a bit till he got his turn in. Silly
Kat. Real life is for non-Dom3 players.
It feels like we should pause the game a bit to see if we can't get Lanka squared away. Kat has staled 3 of the last 5 turns without notice that I've seen. Maybe this is just a temporary issue that will be fixed if we pause the game, or change the schedule, or maybe we need to find a sub.
Kat, can you share your thoughts on this?
Lanka has his turn in, so game on.
So what is the policy on going AI? Given that I am being dogpiled by 3 or possibly 4 players, I don't see a great future in Mictlan stock this game...
When you're down to one or two provinces with fortresses and the enemy is besieging all of them and there's nothing you can do to break out, you can go AI without me going ballistic.
For example, last turn Hinnom had me down to three provinces, two fortresses, one of which he's probably besieged by now and I'm still scripting my mages to do the maximum amount of damage possible. Once you get to that point, I know it's easy to lose interest and just let things go, but then again, it only takes a handful of minutes to put together a turn at that point anyway.
Much appreciated if you'd hang on for a few more turns.
Oh, it's not next-turn imminent, I plan to be as spiteful as possible on my way out the door :)
Hey, just remember, we were really good friends until...we, um, stopped....because, I, uh...kinda attacked you.
But underneath all that, i still really just want to be your friend. Like that real, real, good friend that wants to be so like you they take your house, dog, and car, then raise a temple in your back yard, start dressing like you and sacrificing virgins to your chicken god...
Also, you were being mean to Suaromatia...
...and I'm sorry i killed your god.
Yeah sorry Lum, for so long I coveted those provinces of yours next to my fortress. When Fomoria went in, I just had to take one. I'll shed a tear should Mictlan meet their demise though.
Really though, one thing I struggle with is killing off human opponents. We never really talked Lum, but thanks for not destroying me sooner in the game. I was concerned for a while there.
Well, we'll do AARs later, but my critical flaw this game was taking a nation and build geared towards killing people as quickly as possible and then... not killing anyone. (Well, except Kailasa. C'mon, MONKEYS.)
Just got a chance to look at the turn. Nice battle there, Lum. I am happy I got to test that army against a large force, even though it didn't exactly go my way ;). I figured more of your dudes would get poisoned by that and take out more mages. My little guys stood up well, but a few of my spells didn't script. I think you may have taken out one of my global buffing dudes on that initial flying hit, or I forgot to move some gems around and re-script them myself. I will have to check that. Still, well done.
Yep, I forgot to give him a gem or two before I moved them. Ugh! I hate when I do that :). Wouldn't have changed the battle most likely, but would allowed a few of my guys to live a bit longer.
I hate getting a turn file at work in the morning and wondering what happened :).
I can't figure out what happened. I gained a province, but attacked 2, so either one failed or I lost another one to another player or to an event. My Indy attack probably worked since the Indy province count went down one, but that is never guaranteed with the super small army I sent to tackle Bogus and Co. I attacked one of Mictlan's provinces and he could have had really high PD and a force there, but his province count also went down one so perhaps that battle went well for me. Right now I am thinking an event took one or perhaps somebody else attacked me in another location. Hinnom's province count went up so perhaps he snagged one from me somewhere. The event doesn't really make sense unless Hinnom took the last Indy province and an event took one of mine.
Maybe I should take off work early today! heheh
You lost your attack on Bogus. He's a bad dude!
Bummer! Yeah, I wondered about that. Oh well.
Yeah, Bogus pretty much has to be taken down with a huge zerg because they have cheaty target-commander AI.
Yeah, good point.
I think I made an error in how life drain works also with regard to some undead. I will have to check it out later to see what went wrong. It could be that my thug just sucked and got killed instantly :P.
My mind was struck by a crazy revelation just now. The shape of my beautiful Ermor nation is a nice thin strip of land, one province wide generally almost shaped like a shoe. Oh my god! It's like I'm Italy, or like some sort of Roman Empire in its infancy. Actually, the likeness is a little bit abstract (in terms of nation shape that is) but now I see it, I can not unsee it.
Dammit Nate! You are supposed to stay turtled! Or at least let me know you are going to attack so I can script my guys! No? That's not how it works? I'm supposed to script them anyway? *sigh* fine.. I think I would have still taken a solid beating there.. but you know.. maybe I could've vast some spells or something :/
Always fun to catch the enemy unawares. Now I get to play the role of thorn in your side for a while. I just hope everyone else has your forces tied up elsewhere.
That was a crazy battle. Glad I had a chance to see that as big battles are always fun to watch. It even made me a little late for work it took so long to play out when I watched it this morning before I left.
Just gonna say that Behemoths have just replaced amazons(female shrieker) as my least favorite Dom3 battle sound. Was a fun battle to watch though...
Also, just fyi - province 90 (The plains of ethereal tomatoes) is the capital province of Mictlan. Looks like all the other capital provinces are properly named per their nation, so just thought I'd mention it to anyone that didnt realize.
There's sound to this game?
This is true, and you're squatting on it, just in case everyone didn't realize!
I know! Imagine my embarrassment! My troops are leaving right this second!
I love the sounds in the game! I don't think I have ever played without them. I could probably identify many spells just be hearing them :).
Given that this turn my last army was not only defeated but destroyed after being cut off from a retreat, and all my keeps are under siege, I think it's time for me to bow to the inevitable; I've gone AI this turn but I suspect I will be completely eliminated in a turn or two when my final keep sieges go out.
Post-game (for me) wrapup:
My strategy was "scales Mictlan" basically. Instead of a devastating 3- or 4-bless jaguar warrior strategy, my plan was to get by with one high level bless, and leverage that for early expansion while then using high-growth high-income scales to power a simultaneous blood and gold economy; by the time my imprisoned pretender (a Moloch) was released I would then have tons of jaguar warriors (which while no behemoths would still be fearsome with a fire bless) and summoned demons to take over piecemeal.
This strategy was deflected fairly early thanks to some key mistakes on my part:
- Tight map meant that I needed to kill someone fast to have room to expand and spread out my scales. This didn't happen. I started next to Hinnom and quickly worked out a long-term non aggression pact; Hinnom then proceeded to expand all over the map. Meanwhile I quickly ran into everyone else on every side. At this point I should have started running over the weakest player (Kailasa, at this point) and then the second weakest and so on. However I was content to let Hinnom do the heavy lifting of scaring everyone and didn't intervene in Sauromartia's war against Kailasa until much later. This crippled my research and economy long term.
- In the mid-game when everyone was making plans to take down Hinnom, I dithered and tried to play a game of all against all. The truth was I didn't want to attack Hinnom because (a) I had given my word I wouldn't and (b) I knew that if I did, thanks to my position on the map right next to him I would most likely collapse regardless. So I tried to play neutral long enough for everyone else to fight each other. This strategy last right up to everyone deciding I was actually allied with Hinnom and attacking me as the weaker partner.
- Once war broke out I was pretty well done for. I might have been able to fight off Formoria's first attack - though I was out of position (preparing to go after Lanka but not looking forward to the prospect) I had enough cannon fodder to at least fight to a draw. However when Ermor and Tien Chi joined in and started slicing my territory up I quickly had no income to replace losses and no way to effectively defend myself. I tried to retreat back to my core territory area next to Hinnom but by this point Formoria's army alone was too strong for me to do anything about thanks to the losses I had taken (including my pretender, who managed to appear just in time to get slaughtered).
So, good game and definitely was mine to lose. In retrospect I should have been far less nice a guy!
You didn't mention your devastating loss to my superior forces across the chokepoint bridge,
Lum. That was the high point of my game. I'll have an AAR soon enough myself, as I'm down to my last army and trying to bash Hinnom from behind.
It wasnt devastating, so much as "hmm. Need anti-archery spells before clearing that." Then I proceeded to die horribly!
Don't rain on Nate's parade!
Actually.. now that I notice he is trying to bash me from behind... ya.. go rain on his parade! :)
I write things like this as the mood strikes. I save them - typically, it goes through a bit of a revision, and if i like it, i post it...this got missed, but i like it and even though it's about 6 turns old...i think i'll post it. I hope you enjoy :)
"You're requesting we give a medal to a commander who successfully defended his siege against turkeys?" The words practically dripped off of Rudoral's lips.
Rudoral, sub-commander of the Nemedian armies, sat at his command desk in his war tent, near the center of his besieging army. A small audience of captains and leutenants surrounded him, awaiting his orders, as he evaluated the request of the man in front of them.
"Sir?" There seemed a very simple stupidity in the man before them, armored in the furs and leathers of the Fir Bolg scouts.
"That is what you're saying right? I approach our god, the living queen of the world, and tell her that one of my own command has earned the privelege of one of our highest commendations. And when she looks deep into my soul with her eyes that have endured since the beginning of time, eyes that have seen and contested against the gods themselves, I'll look back and say that he defended her honor gloriously against....turkeys."
Sahridir did deserve a medal, of course. He had one of the smallest commands in his army. Charged with raiding far beyond the enemy lines, he had successfully fought for months against those damnedable Hinnom, capturing territory twice, and never losing a single soldier. On the back of that, he accepted the order to travel to this strange, blood-curdling land, full of people that worship eagles, jaguars, and the blood of virgins, whose weapons drip fire and yet don't have the common sense to pick up a plank to defend themselves with. He then managed to sneak around one of the most remote forts in the world, and lay siege to it. Then he and his force held it against two determined counter attacks. It really was an incredible story.
Until you got to the turkeys.
"Well, they weren't just regular turkeys sir."
"Pray tell then, what were they?"
"Magic turkeys, sir."
Someone in the back of the tent let loose with an uncontrolled snort before remembering himself and shutting up.
Rudoral stood up, letting his anger build slowly as he spoke. "We just received word that Jurgsten killed a diety yesterday. It stood 25 foot tall at the shoulder. Fire, hell, brimstone all around him. Little fiery imps at his beck and call. A being that had endured for all eternity, and probably knows half the true names of the LORDS OF HELL! Jurgsten. He chopped through a leg the size of a good maple, and as that demon lord's flaming body fell to the ground, he climbed on top of it AND CUT ITS HEAD OFF WITH HIS BROADSWORD. AND HE LOST ONLY 2 MEN! Sahridir fought a pack of wild turkeys and LOST HALF HIS MEN!!!"
"Yes'sir. And just imagine what THEIR diety would be like."
I'm not sure if anyone saw the battle this story is about, but i can assure you that almost all parts of this story....is actually pretty damn accurate.
To be fair, they were turkeys of unusual size.
Honestly, as i wrote this - i cracked up at the 'magic turkey' line. i still do. I don't know, i can just picture this scene so well in my mind....i hope i conveyed it well. The reason i never posted this before is that i didnt thing the payoff on the magic turkey line was as good as it could have been, but i couldnt think of a better one.
For those not in the know, Mictlan has some pretty interesting casters....a national 2N1S (iirc), that can shapechange into a turkey and perplex their target. The stupid part, is it almost worked. He perplexed about half of the 10 warriors - iirc, one guy made it to Lum's lines and started doing damage...which allowed the spell to break and the others to assist. Had morale broken, they would have fled. Had that guy died, they would have been chopped down as they were perplexed....it was really such a random, narrow, victory.
Anybody willing to give a capital count? Anyone close to the 5 needed for victory?
I'm at one. :)
Don't think anyone is close. I have 2 and pyrhic 2 with the rest at 1. Think that is it. Hinnom was close to 2 on yours til you caught him by surprise?
Thought it was 4...
As soon as we hit 8 players, I think Nate changed it to 5. Pretty sure it has been 5 since we started anyway.
I only have one cap now, but my grand plan involves me taking down Hinnom and claiming a second. Yeah! ;-)
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