Tipped off to this one thanks to RPS. There's a time-limited demo through Chrome, and it's available on Steam in playable-alpha form. It seems more stable and feature-complete to me than many finished games (though apparently they are still adding stuff), so don't let that scare you off. If you buy it now through Steam, you get it at a sale price ($11.99), AND you get two copies of the game, so you can gift one to a friend. Not a bad deal. Basically, it's a wilderness survival game. Some strange devil guy dumps you in the middle of an unexplored wilderness, and you have to stay alive for as long as you can. You do this by exploring, gathering, crafting, researching new things to craft, and sometimes fighting. It's got really great art and a cool, stylistic theme. It has some obvious similarities to Minecraft; I'd describe it as "Minecraft for people that want more of a game and less of a sandbox for building stuff." So you aren't going to build any elaborate castles in this game, but you are going to starve to death rather quickly if you don't find something to eat. You can craft things that can help you to survive, and there's a large element of using objects on objects to obtain common-sense results. For example, you can pick up flammable things and throw them on your campfire to keep it going through the night (logs work best). If you grab a food item from your inventory and click it on your campfire, you'll create a cooked version that is more effective at satiating hunger. And I'll stop there, because the game is all about that sort of discovery, so I don't want to spoil it. Well, discovery and staying alive. Many of the things you encounter are deadly. Be careful! You'll see. It's pretty damn cool, and has a huge "one more turn" pull. Since it's not turn-based, this works out to be more like "one more night," but you get the idea. I fired it up just to try it out for a few minutes, and two hours disappeared. And how can you not want to play a game that gets bug fixes like: "Pigmen entering houses at night will keep their hats."