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Dwarf Fortress' Simpler, Prettier Cousin: Let's Play Gnomoria!

Discussion in 'Sims - My Tank Flying Through The Air' started by Meserach, Oct 31, 2012.

  1. Meserach Despondent Fancybear

    Location:
    Blighty
    New gnome stats!

    2012-11-21 19_28_31-Gnomoria.png 2012-11-21 19_28_53-Gnomoria.png 2012-11-21 19_29_17-Gnomoria.png 2012-11-21 19_29_31-Gnomoria.png 2012-11-21 19_36_47-Gnomoria.png 2012-11-21 19_31_34-Gnomoria.png 2012-11-21 19_31_48-Gnomoria.png 2012-11-21 19_34_45-Gnomoria.png 2012-11-21 19_34_56-Gnomoria.png 2012-11-21 19_35_35-Gnomoria.png

    And since this got the top of the page, the still pending immigrant list:

    1. @Gryff
    2. @Minardii
    3. @xanomon
    4. @BuckTheStar
    5. @Bram
    6. @Bryce
    7. @aceTechnologist
    8. @Snark
    If you want gnomification, or if I somehow missed your earlier demands for it, please like this otherwise boring post!
  2. Meserach Despondent Fancybear

    Location:
    Blighty
    And not forgetting Linoleum's stats!

    2012-11-21 19_37_53-Gnomoria.png 2012-11-21 19_38_02-Gnomoria.png

    it is 5am why am i awake posting to this thread
  3. Meserach Despondent Fancybear

    Location:
    Blighty
    At the very moment I'm laying out plans for the new great hall:

    2012-11-21 23_11_48-Gnomoria.png

    ... no, wait, it's okay, those are still only goblins with copper weapons.

    2012-11-21 23_12_10-Gnomoria.png

    The Keepers get to work.

    2012-11-23 16_27_00-Gnomoria.png 2012-11-23 16_26_51-Gnomoria.png

    That was unusually pitiful even by their standards. Only two goblins?

    Then I notice something in the combat logs: a fight between two other goblins... and a monitor lizard. It appears that some of the attacking party have been waylaid by the local wildlife. And, well...

    2012-11-21 23_13_11-Gnomoria.png 2012-11-21 23_13_20-Gnomoria.png

    THe lizard gets some cuts and starts bleeding too, but it's clear the goblins are making heavier weather of it. Despite armor, weaponry and strength of numbers:

    2012-11-21 23_14_38-Gnomoria.png

    And then eventually, the other one:

    2012-11-21 23_19_10-Gnomoria.png

    Hah, he even had a breastplate. My goblin foes are now losing fights to wild animals that merely wandered in.

    I can't see the monitor lizard directly - this whole fight was happening around the north side of my volcano. Possibly these goblins were hoping to sneak in to that accidental back entrance that I created and then had sealed up?

    However, I do get to see the lizard's movements after the fight, because, well:

    2012-11-21 23_20_31-Gnomoria.png

    That's a trail of monitor lizard blood across half the map.

    2012-11-21 23_20_33-Gnomoria.png

    The lizard eventually reaches the eastern edge and appears to vanish. I assume it goes on in search of more goblins to lacerate, bleeding copiously all the while.
    EvilFuzzy9, Sjofn, Adekan and 14 others like this.
  4. Pogo Hard Cider Gal

    Pogo would like to point out that our frontline warriors are still sleeping in dirt rooms while the peons are getting hooked up with decorative marble surroundings.

    These statues are starting to sink into the floor, sir.
  5. BuckTheStar Fresh Meat

    Location:
    East Coast
    Yay, I am on the future immigrant list! I hope my gnome turns out to be a badass.
    EvilFuzzy9 likes this.
  6. Skoob Fresh Meat

    Did we loot the bodies of the goblins that lizard killed?
    Or is going out that far a bit too much risk for too little gain?
    EvilFuzzy9, Lady Octopus and Darkluna like this.
  7. Meserach Despondent Fancybear

    Location:
    Blighty
    We'd only be risking Tyjenks, so no, it isn't. :)

    In any case it's difficult if not impossible to identify which goblin corpse is which in the butcher shop dialog, so it'd be tricky to NOT get those corpses unless I stopped butchering goblins altogether, and that's not gonna happen.
  8. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 17_13_36-Gnomoria.png

    Pogo is quite right about the Keeper's bedrooms, so I order them spruced up. More work for our already overloaded masons!

    2012-11-23 17_21_36-Gnomoria.png

    ...too easy.

    2012-11-23 17_21_48-Gnomoria.png

    It's called "The Raking Sausage". It's the first legendary thing to be crafted by anyone in the Puke.

    2012-11-23 17_22_49-Gnomoria.png

    ...there's basically nothing I can do to prevent it being immediately eaten by the next person who's hungry. On the plus side, I think it might feed them for like, a week or something? So well done EruditeDragon.

    I never actually see who snaffles it though. I guess keep an eye out for anyone who really looks like they just really enjoyed a big meaty mouthful that leaves them satisfied for days.

    That Engineer Shop finally got built.
    2012-11-23 17_33_08-Gnomoria.png

    Look at all the inventions I could craft if metal wasn't once again a scarce commodity!

    2012-11-23 17_37_44-Gnomoria.png

    In fact, I'd better get metal production up and running again. We need bronze for the new soldiers, we need metal for mechanisms, we need to give our overworked miner masons YET MORE TASKS. So I'm going to mine out yet more of floor -19, hopefully keeping it well lit as I do so this time.

    2012-11-23 17_46_19-Gnomoria.png

    The new miners from the winter wave need pickaxes, so I line that up. Tine doesn't seem like it would be a decent pickaxe material, but needs must.

    2012-11-23 17_47_20-Gnomoria.png

    There they are beavering away. JRave 's first taste of the true drudgery to come.

    2012-11-23 17_49_55-Gnomoria.png

    I also mine out this lump of earth between the dormitory and the new great hall, because it looked wrong and bugged me.
  9. JRave Hard Cider Gal

    I will either find more metal for the fires, or I will find the entrance to the deep and bring the fire to us.
  10. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 17_50_29-Gnomoria.png

    Ah, another meat delivery goblin invasion. The steadily increasing value of the Puke is boosting their numbers but not their ability or equipment.

    2012-11-23 17_50_54-Gnomoria.png 2012-11-23 17_51_05-Gnomoria.png 2012-11-23 17_51_43-Gnomoria.png

    TRIPLE HEART CRUSH! This is now the most common fatality method.

    2012-11-23 17_51_51-Gnomoria.png

    Although we haven't forgotten the old standards.

    2012-11-23 17_52_32-Gnomoria.png

    ...why were Nerys and flatsinki even near here?

    Anyways, the bottom line is:

    2012-11-23 17_59_45-Gnomoria.png

    I did butcher those goblins that lost to a lizard as well. Nothing dramatic happened thereby, except that Tyjenks went for a nap afterwards.

    I also order enough leather armor for basically everybody:

    2012-11-23 18_18_00-Gnomoria.png

    With the continual yak births, the endless greenskin corpses to be sausaged, and this massive leatherworking order, I start to wonder if poor Tyjenks is maybe a teensy bit overworked, as still the only animal handler, butcher and leatherworker in the whole Puke.

    I promptly do nothing about this.

    2012-11-23 17_59_10-Gnomoria.png

    I do up our standing order of bandages though, and rejigger the bandage stockpiles to try and ensure that there'll be about a hundred each on hand both on the surface AND underground.

    I also order the door rebui....

    2012-11-23 18_17_50-Gnomoria.png

    ...actually why bother.
    EvilFuzzy9, Sjofn, Mr. Son and 13 others like this.
  11. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 18_18_46-Gnomoria.png

    WHO

    2012-11-23 18_20_07-Gnomoria.png

    ORDERED
    2012-11-23 18_21_05-Gnomoria.png

    GOBLIN

    2012-11-23 18_21_15-Gnomoria.png

    MEAT

    2012-11-23 18_21_25-Gnomoria.png

    SAUSAGE

    2012-11-23 18_21_49-Gnomoria.png

    SANDWICHES?

    2012-11-23 18_34_13-Gnomoria.png

    The miners hit the first cavern! This appears to be a small chute that only goes a few levels further down but reaches almost to the surface.

    2012-11-23 18_41_26-Gnomoria.png

    I floor over the gap to prevent anything rising from the depths. Although I doubt the slopes would have allowed it here. I guess stuff could still fall from above? I'm content to let it.

    With all the leather amor coming in I need to define a new uniform for the general Puke hoi polloi. Initially I opt for all over leather, but it makes it difficult to tell anyone apart, so I decide on a minor modification:

    2012-11-23 18_43_24-Gnomoria.png

    I can always switch them to hats on in the event of major military incursions, but this should be safe enough for noncombatants. Miners will remain enclosed in the full yak.

    The immediate effect of this change is that everyone starts grabbing the nearest copper weapon (we have loads, thanks to legions of dying goblins bringing them along) and toting it around with them.

    2012-11-23 18_23_09-Gnomoria.png

    I... guess this is a good thing?
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  12. AaronSofaer Magister Mundi Elyscape

    How exactly do caverns work? *confused*
    EvilFuzzy9, Lady Octopus and Bryce like this.
  13. Meserach Despondent Fancybear

    Location:
    Blighty
    There's nothing really to them, exactly. They're just areas of empty space, they' not specially defined in the game or anything. They only represent a danger inasmuch as they're unlit spaces, which means that they can spawn enemies, and because they might lead down to depths at which more vicious enemies can spawn and give said enemies a route upwards to where your gnomes are.

    If you were to light them up they'd just be like any other area you'd mined out and stuck torches in. The red highlighting in this shot just indicates the floor there is unlit.

    [IMG]
  14. JRave Hard Cider Gal

    It seems I have brought forth the entrance to the fire. My work here is done.
  15. Sheepherder Armchair Designer

    Location:
    Canada
    A recap of Sheepherder's activities, not in order:

    One fatal kick to a goblin's neck.
    One fatal punch to a goblin's neck.
    One fatal hammering to a golem's torso.
    One fatal hammering to a beetle's head.
    Six fatal shield slams. Two slams to goblin necks in one battle, two slams to goblin hearts in separate battles, and one heart slam and one lung slam in one battle.

    = 10 kills.


    Dat boy ain't right.
  16. Sheepherder Armchair Designer

    Location:
    Canada
  17. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 20_40_08-Gnomoria.png

    I decide to resume mining efforts. I resolve to mine out the entirety of z-level -19, right to the mysterious edges of the map. Because why not. And it makes -19 a useful staging area for any future subterranean adventures, no matter where on the map.

    2012-11-23 20_41_26-Gnomoria.png

    A little way into the mining, bronze production has evidently restarted, because the Lurked Damages now have themselves partially embronzed. I could have sworn we hadn't found any more copper ore, though. I puzzle overt this for a little while, until I realise that the Starry Keepers have been destroying enough copper goblin breastplates into their component copper bar chunks to serve as a viable secondary source of copper.

    2012-11-23 20_42_39-Gnomoria.png

    Once this little shopping list gets done I'll have full bronze armor for all eight soldiers. And by then, probably leather for everyone else too.

    2012-11-23 20_43_57-Gnomoria.png

    The miners turn up an unexpected bonus: emeralds! Dan Lawrence is under orders to cut all gems whatever they are, so these will help add to the steadily increasing value of my kingdom, which I will in no way come to regret come the first mant invasion.

    2012-11-23 20_48_44-Gnomoria.png

    Speaking of ostentatious displays of wealth, the construction of the Greatest Hall is about 1/3rd complete as of Winter Day 5. Of course, having all my miners back on mining duty instead of carving stones for it brings the whole thing to a halt. Maybe I should just have some dedicated non-miner masons hey look an alpaca

    2012-11-23 20_49_08-Gnomoria.png

    They've been quietly doubling hteir population without me paying much attention.

    2012-11-23 20_49_26-Gnomoria.png

    As ever, I keep the males in check through my people's unlimited and wide ranging desire for unusual meats.

    2012-11-23 20_59_07-Gnomoria.png

    Actually, the breeding wild animal rate is starting to get absurd. At any given time there's now typically two or three un-corralled newborn animals wandering around the Puke. I briefly consider having Tyjenks whipped for his failure.

    But then I buckle and give him some assistance.

    2012-11-23 21_03_45-Gnomoria.png

    Poe did indeed prove to not have enough to do, so here's another for his random grab bag of duties. Also his score of 16 in animal husbandry was (on cursory investigation) the second best in the Puke, behind only the unaccountably lazy Tyjenks himself.

    2012-11-23 21_04_25-Gnomoria.png

    Here he is in action. As ominous as it is, the axe he's holding really is just because it is now universal Puke uniform to hold at least one weapon at all times. The alpaca here isn't headed for the butcher's, honest.

    We already killed and ate the one that was.

    Anyway, perhaps now Tyjenks will be able to single handedly whip up those entire suits of leather armor for 25 gnomes I have been waiting impatiently for. Once he gets done making sausage sandwiches and butchering like eighty goblin corpses. The work-shy slug-a-bed.
  18. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 21_05_48-Gnomoria.png

    Mining continues, exposing emeralds, sapphires, and veins of tin. And the edge of the world, which naturally no-one discusses or thinks is strange.

    2012-11-23 21_15_22-Gnomoria.png

    Another power source. This one doesn't need gnome-labour fuel, I guess? It'll probably be very useful in the event I ever have enough spare metal to start properly fussing with mechanisms. But bronze first.

    2012-11-23 21_16_02-Gnomoria.png

    Once miners break into a natural cavern, all of it is revealed to your all-seeing eyes. This can be a good way to spot interesting metals, like what depth iron might be at. It's also a good way to terrify yourself at just what unimaginable depths your gnomes are now exposed to:

    2012-11-23 21_16_19-Gnomoria.png

    OH CRAP IT EXTENDS ALL THE WAY DOWN TO LAVA FLOOR IT OVER FLOOR IT OVER

    2012-11-23 21_17_55-Gnomoria.png

    The yellow highlighting there is my combined mining and floor laying orders. The confusing tangle of rock below it is the cavern that leads down into the infernal void.

    Flooring things over is pretty much the only safe way to proceed if you think there's even a chance their could be a navigable route up from the very lowest Z-levels up to your gnomes. The lower the Z-level the more terribel the monsters that spawn, and if they can find a way up to your gnomes they will.

    An unusual message:
    2012-11-23 21_18_39-Gnomoria.png

    Sure enough:
    2012-11-23 21_18_54-Gnomoria.png

    I wonder what could have happened. I investigate the recent combat logs:

    2012-11-23 21_19_58-Gnomoria.png

    Hey, the goblins managed to win against some wildlife! And with only a 4:1 ratio in their favour.

    I guess this is a sort of early warning system of a four goblin atta..

    2012-11-23 21_20_35-Gnomoria.png
    ..ck.

    OH THE TENSION

    2012-11-23 21_21_53-Gnomoria.png

    ..yeah, you know how this goes.
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  19. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 21_22_13-Gnomoria.png

    The second goblin is no more of a problem than the first. And... that's it. There were four goblins killing the honey badger. What happened to the other two?

    I shrug. They'll show up eventually I guess.

    2012-11-23 21_23_08-Gnomoria.png

    Here's Pogo, industriously flooring over the chasm of hell itself. Thus far, no incursions, even though the rate of floor construction isn't keeping up with the miners exposing new chasms.

    Part of the goblin mystery is solved:
    2012-11-23 21_30_18-Gnomoria.png

    Looks like that honey badger left at least one of the goblins with something to remember him by. There's blood scattered all over this hill.

    2012-11-23 21_31_44-Gnomoria.png

    The miners hit silver for the first time. It's no good for weapons and armor (I mean, you can make them out of it, but you'll wish you hadn't), but it's good fro like, jewellery. And solid silver statues.

    2012-11-23 21_32_55-Gnomoria.png

    Doing lots of mining and floor building all at once can send the gnomes pathfinding a little haywire. This sometimes leads to gnomes thinking they can't move, which appears to induce narcoleptic fits in them, as happened to Shake here. I keep an eye on any gnomes so afflicted to make sure they do eventually get up and keep moving around - in extremis, odd pathfinding bugs like this can result in gnomes dying of thirst - but everything seems to work out in the end.

    Nevertheless, I draw a halt to mining operations with about half of Z-level -19 completely mined out, to let the builders catch up on the flooring. They do.

    It's now midwinter. Food and drink stocks are holding up just fine; they're even increasing if anything, which is a reflection of just how much meat there is coming through these days.

    Pogo, apparently having nothing better to do at the time, takes a trip to the surface to gather up tree clippings or apples or something, and he encounters the fourth and final of the heavily badgered goblins.

    2012-11-23 21_34_10-Gnomoria.png

    I momentarily fear for Pogo, in his leather curiass and with copper sword but not much else; but his standing orders of cowardice save him, and the Keepers (with their standing orders of defending all gnomes) ride out.

    2012-11-23 21_34_48-Gnomoria.png

    The inevitable happens.

    2012-11-23 21_35_17-Gnomoria.png

    Judging from all this blood, a mercy killing really.

    2012-11-23 21_35_06-Gnomoria.png

    And hey, we shattered his breastplate, so more free copper!

    2012-11-23 21_36_03-Gnomoria.png

    The butcher's bill. I wonder what honey badger tastes like. Sweet? And I understand the left arm is prized by connoisseurs as the best part of the goblin.
    EvilFuzzy9, Sjofn, Mr. Son and 14 others like this.
  20. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-23 22_03_41-Gnomoria.png

    Leather production update. Twenty-five full suits of leather will deck out all the non-military gnomes in the puke. At this stage we're nearly done with bracers. Then we can move on to greaves.

    2012-11-23 22_04_10-Gnomoria.png

    Kingdom worth update. We've more or less doubled where we were at the start of the fall.

    2012-11-23 22_04_26-Gnomoria.png

    Great hall update. Progress has been frustratingly slow, but I'm going to dedicate basically all my efforts now to try and get this usable in time for the new year. A valuable great hall counts for extra (I think double?) when it comes to attracting new gnomads, so getting it done in time for then makes for a sensible goal.

    Jewellery production update:
    2012-11-23 22_14_08-Gnomoria.png 2012-11-23 22_14_19-Gnomoria.png

    Lovely. I cue up some sapphire stuff as well, for variety.

    2012-11-23 22_14_54-Gnomoria.png

    See if you can make sense of the worth calculations here:

    2012-11-23 22_16_14-Gnomoria.png 2012-11-23 22_16_30-Gnomoria.png 2012-11-23 22_16_37-Gnomoria.png

    ...so... poorly crafted is more valuable than just nondescript? I guess people like that handmade look in their jewellery?

    Anyway, all this valuable stuff makes for great trade goods. Sadly I don't think it's possible to bling our gnomes out in it.

    2012-11-25 02_17_21-Gnomoria.png

    Legendary leather greaves, on the other hand...
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  21. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-25 02_17_36-Gnomoria.png

    Truly the most glorious trouser leg ever made.

    I shall have to keep track of who ends up wearing this. The idea of having just the one legendarily crafted greave amuses me. I picture people going "Wow! That greave on your left leg... legendary. The right one not so much, but the left... gosh."

    Also, yes we're now making armor out of alpaca leather. Emu leather too, whatever we've got. Honey badger and bear is also available.

    2012-11-25 02_21_15-Gnomoria.png

    Everyone not a builder or a mason is now helping haul rocks up to the masons. The mass hauling effort has cleared this nice circular area down on -19. I only really want marble and basalt, but there's no way to force them to do that so I now have a vast collection of useless rocks in multiple colours. I cope by expanding my rock stockpile.

    The honey badger early warning system sounds!

    2012-11-25 02_36_11-Gnomoria.png

    Hmm, so they won this time. Who are these new troops from the Slitted Shadow?

    2012-11-25 02_36_49-Gnomoria.png

    Oh just three goblins, who caSAY WHAAAAAAAAAT

    2012-11-25 02_36_53-Gnomoria.png

    OGRE!

    I investigate the battle report.

    2012-11-25 02_37_08-Gnomoria.png

    Seems innocuous enoSAY WHAAAAAAAT

    2012-11-25 02_37_14-Gnomoria.png

    THEY HAVE BRONZE
    damnit who taught them

    Even so the honey badger got some licks in:

    2012-11-25 02_38_01-Gnomoria.png

    ..but eventually succumbed thus:

    2012-11-25 02_38_30-Gnomoria.png

    A bronze warhammer too. As a two handed weapon technically that's a more powerful weapon than any I have in use.

    I brace myself for the surely immediate attack. I hope the Keepers are ready!

    2012-11-25 02_38_47-Gnomoria.png

    Oh damnit.
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  22. aceTechnologist Despondent Fancybear

    Meserach, I swear, every time I think I'm done with this silly little gnome game, you pull me right back in with one of these updates. You monster.
    I haven't had the courage to try playing off of Peaceful mode yet, though. Maybe I will today.
    ... Th-then again, maybe I need a little more practice before I risk the hordes, yeah? Go Keepers, you can do it! (maybe)
  23. Pogo Hard Cider Gal

    Well, if you go Meserach's route the game is pretty tame. If you're one to start making houses with birch planks right off the bat, you're liable to go into high kingdom worth and get yourself slaughtered before you have an army. So, there's a balance to be struck... and Meserach is swinging it wildly in one direction right now, to our inevitable downfall! *chugs more wine*
    EvilFuzzy9, Marcin, McKnight and 3 others like this.
  24. Meserach Despondent Fancybear

    Location:
    Blighty
    Flixilber marches into the Keeper's bedrooms. I hope he's going to rouse the troops!

    2012-11-25 02_39_17-Gnomoria.png

    Damnit!

    2012-11-25 02_39_47-Gnomoria.png

    Here's the scene. Only the crest of a hill separates the freshly killed honey badger (bottom right) and therefore presumably the bronze wielding goblins and ogre and my front gates. And three out of five of my noble defenders are asleep.

    I brace for the toughest fiight the Puke has seen yet. And then... nothing happens. For (in-game) hours.

    Then I get this message:

    2012-11-25 02_42_58-Gnomoria.png

    HONEY BADGER REVENGE FROM THE GRAVE

    Okay, but that was only one, and not the one in bronze either. Somehow in three hours this goblin has only managed to stumble like ten tiles from where the badger died. Still, if they're going to take their time about it that's fine by me, gives time for the Keepers to stop napping on the job. If everyone else just stays within the walls till then we'll be okay.

    2012-11-25 02_43_26-Gnomoria.png

    GNOMES NOOOOOO

    I quickly realise what's prompting this unwarranted curiosity about what ogre fist feels like: they're trying to retrieve the weapons off the goblin that just bled to death. So I sort that out by suspending the weapons and armor stockpile:

    2012-11-25 02_43_55-Gnomoria.png

    ...and they promptly turn back and go home. Phew! Crisis averted.

    2012-11-25 02_45_22-Gnomoria.png

    Pogo NOOOOO

    I... I have no idea why Pogo chose to leave the gates here. I assume it must have been to haul something, but I couldn;t work out what. In an effort to prevent him wandering in to his messy death, I order his squad (The Bushelling Deaths) to guard the Outdoor Gate in the hop this will cause him to quit chasing after whatever it is and come home.

    2012-11-25 02_46_18-Gnomoria.png

    It doesn't work! Pogo continues on his suicidal foray.

    2012-11-25 02_45_34-Gnomoria.png

    He reaches the bled out corpse of the goblin, Surely his allies will be close by, to leap on the poor scarcely-armored Pogo....

    No. Nothing.

    2012-11-25 02_45_44-Gnomoria.png

    It looks like Pogo was after another sword. I am perplexed as to why. But I guess he looks more badass now?

    2012-11-25 02_46_07-Gnomoria.png

    He then does go on guard duty, which is momentarily amusing. I guess he was claiming the sword for guard duty, although that still doesn't explain his leaving in the first place. In any case, I soon take the Bushelling Deaths off guard duty again, and resume my fretful wait for the bronze goblin and the ogre to actually show up.

    Who knew the Terrible Puke was so hard to find? Maybe that bled-out goblin was the one with the map?
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  25. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-25 02_49_07-Gnomoria.png

    One of the three errant greenskins finally locates the gates. But it's too late: the Keepers are roused.

    I now present the entirety of the combat log (not counting the bit where the goblin knocked down the door).

    2012-11-25 02_49_33-Gnomoria.png

    INSTAKILL.

    (I'm sure the honey badger softened him up for us.)

    While I've been distracted by the Mystery of the Missing Ogre, the masons and builders have been hard at work:
    2012-11-25 02_51_11-Gnomoria.png

    Excellent. It's truly taking shape now.

    Then:

    2012-11-25 02_52_18-Gnomoria.png

    Bronzehammer made it! Let's see what that hammer will do!

    2012-11-25 02_52_27-Gnomoria.png

    Oh.

    Well, that was a let down.

    2012-11-25 02_51_50-Gnomoria.png

    She's still encased in bronze though. And she DID kill that honey badger:

    2012-11-25 02_52_50-Gnomoria.png

    Nevertheless, despite lots of ineffective blows smashing off the breastplate, she is now bereft of a weapon and accordingly the injury action is all one-way:

    2012-11-25 02_53_53-Gnomoria.png 2012-11-25 02_54_06-Gnomoria.png 2012-11-25 02_54_12-Gnomoria.png
    EvilFuzzy9, Sjofn, Mr. Son and 12 others like this.
  26. Skoob Fresh Meat

    I am really impressed by the Keepers.
    Bronze armor won't stop them from crushing bones!

    Can we see their kill count sometime? Be nice to know who has the most kills.
  27. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-25 02_54_30-Gnomoria.png

    Bronzehammer is now helpless to attack back to any real effect, but the breastplate proves a problem. Much thwacking follows, until SuperJay makes the breakthrough:

    2012-11-25 02_55_14-Gnomoria.png

    Having thus broken off the hard shell, everyone gathers around for a slice of the gooey centre:

    2012-11-25 02_55_01-Gnomoria.png

    The next wound is surely mortal:

    2012-11-25 02_55_48-Gnomoria.png

    ...but in the end the Keepers return to an old classic.

    2012-11-25 02_56_23-Gnomoria.png

    An unusually rapid and co-ordinated one-two lung crush. Clearly they've been practising their choreography.

    2012-11-25 02_56_28-Gnomoria.png

    INVICTUS

    2012-11-25 02_56_53-Gnomoria.png

    The spoils of war! If this is going to become a regular occurrence form now on, I can probably stop worrying about forging my own bronze. Maybe it is time to go in search of iron?

    But priorities! The great hall needs finishing.

    By now everyone not on military or tinkering duty is rushing to help get the job done. Rocks are being hauled up in quantity.

    2012-11-25 02_58_28-Gnomoria.png

    You can see here in blue highlight how I've had to expand my rocks stockpile. I want the gnomes to keep bringing up marble, but they bring up whatever rocks they like; if the stockpile fills with non-marble piles, then they'll never bring up any more (so the masons have to collect it themselves, which is inefficient) the only solution is to keep expanding the stockpile so there's always space for more marble.

    2012-11-25 02_59_11-Gnomoria.png

    I hope the developer adds an option to set what variety of rocks you want in a stockpile eventually.

    But all the finagling and fiddling is worth it: the first phase of the Greatest of All Halls nears completion.

    2012-11-25 03_02_24-Gnomoria.png

    Next: a basalt core!
    Sjofn, Lady Octopus, Mirriam and 10 others like this.
  28. Pogo Hard Cider Gal

    More specific stockpiling is in the works, I believe.
    Lady Octopus likes this.
  29. Meserach Despondent Fancybear

    Location:
    Blighty
    2012-11-25 03_06_06-Gnomoria.png

    The marble phase is complete! And I'm not at all bothered by that one square in the corner that didn't get a wall built on and now is inaccessible, why do you ask?

    2012-11-25 03_06_51-Gnomoria.png

    To pay tribute to the apparent volcanic nature of the mound in which the Puke is built, I'm going to have a central basalt section of floor.

    2012-11-25 03_08_47-Gnomoria.png

    I also line up some furniture. We'll do contrasting colours: white marble furniture on black basalt in the centre, basalt furniture on the outer marble floor.

    2012-11-25 03_11_07-Gnomoria.png

    The floor is nearly all laid by the time dawn comes on the 11th day of winter. We're on course!

    2012-11-25 03_11_24-Gnomoria.png

    I install some more doors at the back of the hall, and decide while I'm there to casually mine out a little area of earth which'll let gnomes install that corner of wall which was in no way aggravating me hugely and was absolutely not the sole reason fro me installing the doors in the first place.

    (And yes I could have just knocked one of the wall segments down and sorted it out that way, shut up.)

    What's that? Ogre you said?

    2012-11-25 03_10_52-Gnomoria.png

    Blackadar may be falling asleep, but this is the most exciting combat we've had since the zombie. Let battle be joined!

    2012-11-25 03_12_03-Gnomoria.png

    RARRRR

    Here's how the combat shapes up:

    2012-11-25 03_12_26-Gnomoria.png

    So the ogre is pretty clumsy but extremely thick-skinned.

    2012-11-25 03_16_29-Gnomoria.png

    ...that's a HIGH fitness score. Fighting of 33 is nothing to sneeze at either. If he does land a blow this could get ugly.

    Blackadar does seem to have perked up though, and demonstrates a universal truth:

    2012-11-25 03_13_07-Gnomoria.png

    If it bleeds, we can kill it.
    EvilFuzzy9, Sjofn, Mr. Son and 16 others like this.
  30. Meserach Despondent Fancybear

    Location:
    Blighty
    Everything seems to bounce of the ogre's hide. But then:

    2012-11-25 03_13_49-Gnomoria.png 2012-11-25 03_14_24-Gnomoria.png

    I have to say, I think the Keepers got lucky. Or maybe the eyes really are just the weak point on a creature like this - no hide over them.

    Now blinded, the ogre is literally cornered.

    2012-11-25 03_14_41-Gnomoria.png

    The Lurked Damages have run up to join the battle from the depths by this point. THe blinded ogre flails a lot but never lands a blow. This excerpt is typical of the second half of the fight:

    2012-11-25 03_15_29-Gnomoria.png

    Soon even biting is lost to the ogre.

    2012-11-25 03_15_40-Gnomoria.png

    I begin to feel rather sorry for it, in fact.

    2012-11-25 03_16_20-Gnomoria.png

    Finally Thasero scores a seemingly mortal wound:

    2012-11-25 03_19_53-Gnomoria.png

    I exult, but wait... left heart?

    ...

    Did this ogre arrive in the TARDIS?

    Undeterred, the troops continue with their grim task, poking the leaking ogre in every remaining bit of meat they can find.
    2012-11-25 03_20_12-Gnomoria.png 2012-11-25 03_20_24-Gnomoria.png

    But still the fight grinds on, that second heart and left lung holding out so long that the ogre even seems to recover:

    2012-11-25 03_20_48-Gnomoria.png

    Backup hearts. I should look into that technology.
    EvilFuzzy9, Sjofn, Mr. Son and 15 others like this.
  31. Meserach Despondent Fancybear

    Location:
    Blighty
    The ogre may have recovered, but he hadn't reckoned on the wrath of Thasero . He may have been thwarted by the bizarre details of ogre biology, but he isn't about to lose credit for his kill.

    2012-11-25 03_21_13-Gnomoria.png

    And so it finally falls.

    2012-11-25 03_19_04-Gnomoria.png

    Glory for Thasero! Of a sort, I mean. I'm sure the fact that the ogre was bleeding all over and blind at the time won't deter him from calling himself Ogreslayer.

    2012-11-25 03_21_36-Gnomoria.png

    I can finally collect my winnings.

    2012-11-25 03_22_03-Gnomoria.png

    Oh yes. We'll eat well tonight. And some lucky so and so is going to get themselves armor made out of that ogre's hide.

    The fight took so long it's now the last day of winter. But the moment has been prepared for. I've lit the torches and arranged the furniture.

    2012-11-25 03_37_00-Gnomoria.png

    IT IS READY

    2012-11-25 03_37_57-Gnomoria.png

    For reference, here was the old great hall:

    2012-11-25 03_32_30-Gnomoria.png

    So how far have we beaten that?

    2012-11-25 03_38_08-Gnomoria.png

    ...yes. That'll do.

    2012-11-25 03_38_41-Gnomoria.png

    GO TEAM!

    Up next: a year's end wrap up - with KILL STATS!
    EvilFuzzy9, Sjofn, Mr. Son and 16 others like this.
  32. Skoob Fresh Meat

    That is a truly awesome great hall. Congratulations! Should attract plenty more goblins to their deaths!
    Course it'll look even better when the gnomes finally manage to get the dirt and rubble out of it but i suspect that might take a very long time given how huge this place is.
  33. aceTechnologist Despondent Fancybear

    Oh, wow. Oh, wow. The Keepers are just so... badass! Great job, guys! Also, that is one hell of a great hall. You'll get bored and fill it all up with shiny pretty things eventually, right? Can't wait to see that if so, I'm imagining such glorious things~

    ... Also, dangit, you have made me realize that I can create a giant chessboard in this game, Meserach! I hope you realize you have doomed countless gnomes to endless toil in order to achieve this. I will have my enormous chessboard! Covering the entire land, if need be!
    EvilFuzzy9, Marcin, McKnight and 6 others like this.
  34. Snark Already Beat BF's New Expansion

    Location:
    Sydney
    A most worthy endeavor! May it stand as an eternal monument to your greatness, and uh, also to chess, I guess
  35. Sheepherder Armchair Designer

    Location:
    Canada
    Umm.

    Dat boy ain't right.
  36. Pogo Hard Cider Gal

    Did everyone get eaten by mants yet?
  37. Meserach Despondent Fancybear

    Location:
    Blighty
    Hee! Been busy with other things just of late, but I haven't forgotten about the Puke.
  38. Meserach Despondent Fancybear

    Location:
    Blighty
    Kill Stats, End of Year 1

    Must Try Harder (No Kills)
    Midnight Voyager
    Schadenfreude
    Shake
    EruditeDragon
    Titumperrywizzin
    Tyjenks
    Pogo
    Amaranthine
    Marcin
    kerzain
    clethra
    Jacquelle
    Skoob
    Nerys
    JRave
    Poe
    AaronSofaer
    Darkluna
    Linoleum
    McKnight - deceased

    All sharing joint 15th place, this is mostly noncombatants. The only professional soldiers in this list are recent immigrants Nerys and Darkluna, who simply haven't been in many combats yet. Eight out of the original nine founding gnomes have yet to score a kill.

    I'm sure McKnight would have gone on to score many kills, but it was not to be. No worries, we'll make up some plausible sounding heroics for your tomb.

    Got Lucky (One Kill)
    joint 10th: Alice (a goblin)
    joint 10th: Fargull (a goblin)
    joint 10th: Rosper (a beetle)
    joint 10th: Dan Lawrence (a goblin)
    joint 10th: malphigian (a zombie)

    Fargull and Dan Lawrence are members of the Bolted Dancers of Brunch, the original emergency militia. Rosper and malphigian are miners from the Stretching Candies of Bunch, now the secondary emergency militia - I think the beetle Rosper is getting credit for killing here was actually one in a beetle nest that hadn't hatched yet. Child murder still counts, I guess! With beetles, anyway. There's no mitigating malphigian 's heroics with the zombie, however; appartently the only gnomes to catch a zombie flick before travelling to the Puke. REMOVE THE HEAD OR DESTROY THE BRAIN, PEOPLE.

    I forget precisely when Alice killed a goblin, but it's impressive as she's never been in any squad designed for enemy contact.

    Becoming a Habit (2-4 kills)
    joint 8th: Fishbreath (2 kills - both goblins)
    joint 8th: Leriel (2 kills - 1 skelton, 1 goblin)
    7th: Thasero (3 kills - 2 goblins, 1 ogre)
    6th: flatsinki (4 kills - all goblins)

    Fishbreath, Leriel and flatsinki round out the rest of the Bolted Dancers of Brunch, our cannon fodder unarmed combat specialists. @slatsinki in particular has showed spectacular heart-crushing kung fu skills, although I was also very fond of Leriel 's skull-stoving on a skeleton using a lump of raw serpentine. Thasero is the most veteran of the second (and subterranean) professional squad, the Lurked Damages. Unlike the luckless McKnight he arrived with, he's managed to live and kill a few things, most notably the Ogre just recently.

    Professionally Violent - the Starry Keepers (5+ kills)

    5th: Blackadar (5 kills - all goblins)

    Obviously the five Keepers are leading in the kill stakes, but it is surprisingly close between flatsinki and Blackadar. Of all the kill stats, Blackadar's relative underperformance is the biggest mystery to me. Is it to do with sword wielding? Or being the leader? Whyever it is, Blackadar just can't quite seem to land the killing blows.

    4th: Flixilber (9 kills - all goblins)

    The gnome no-one claimed, Flixilber has surprised me by becoming competent with an axe after arriving in the summer migration wave as a builder with no real military talent. His Axe skill of 11 has now rocketed to 32. He still remains the least skilled of the Keepers in all departments, however.

    So just the three hammergnomes remain! And it is nip-and-tuck at the top - just a single kill between each placing. Really, given the vagaries of combat, that's honours even, but nevertheless:

    3rd: Mirriam (10 kills - a bear, a skeleton, 8 goblins)

    2nd: Sheepherder (11 kills - a golem, a bettle, 9 goblins)

    1st: SuperJay (12 kills - all goblins)

    SuperJay just loves killing goblins!




  39. Meserach Despondent Fancybear

    Location:
    Blighty
    There's been another patch since I played last. Among its changes is one that lets you select what should go in stockpiles by material, which means you can now do this:

    2012-12-03 04_39_21-Gnomoria.png

    Gosh, this would be so useful if one were just about to embark on a large construction project where you needed a lot of block all made out of one kind of rock!

    Sigh.

    Still, the next time I embark on a colossal marble folly, I'll have finer control over the workflow. I make similar piles for basalt and granite (the three rocks we have in abundance), and then a miscellaneous pile for the other three types.

    Rocks! They're fascinating.

    Anyway, winter is about over, as the kill stats I compiled above suggest. There's basically just a couple of hours left until the spring and the new year, so t seemed safe to do a year-end statisti...

    2012-12-03 04_43_51-Gnomoria.png

    Oh look more goblins and another ogre. Time to get the amending pencil out on those kills!

    Disappointingly, these goblins are still the regular dressed-in-copper kind. The ogre has neglected to bring any weapons beyond his meaty fists.

    2012-12-03 04_49_08-Gnomoria.png

    Two of the Keepers are asleep, but I think the other three have got this. I could always call up the militia should one of the Keepers get so much as a nosebleed.

    2012-12-03 04_49_50-Gnomoria.png

    Assuming they aren't too busy inventing pressure plates, anyway.

    (I'm excited about this one! Pressure plates means ridiculous, impractical traps!)

    Oh yeah, the fight.

    2012-12-03 04_50_12-Gnomoria.png 2012-12-03 04_50_25-Gnomoria.png

    A solid start for the Keepers - one goblin down and the ogre temporarily neutered. There's also much disarming of the goblins and bleeding of their arms and legs, which is just ritual humiliation at this point, and for the sake of propriety will go unrecorded on the historical record.

    Soon the Lurked Damages pile in:

    2012-12-03 04_50_40-Gnomoria.png

    Thasero, Nerys and Darkluna, fresh from training. Let's see what they've learned!

    2012-12-03 04_51_36-Gnomoria.png 2012-12-03 04_52_05-Gnomoria.png 2012-12-03 04_52_14-Gnomoria.png

    You guys are going to fit right in.
    EvilFuzzy9, Sjofn, Mr. Son and 12 others like this.
  40. Nerys Already Beat BF's New Expansion

    Location:
    42
    Hell yeah, I'm gonna kill so many goblins!