I'm finding that making a few specific adjustments in the settings really helps my ability to distinguish units in strategic view. The default settings weren't doing me any favors: These settings can be found sprinkled throughout the basic and advanced settings screens: 1: Turn off Outlines. Although this is described as a feature that should make 3d units more distinguishable, I find that it does just the opposite when you have a unit in a forest and whatnot. 2: Raise the Unit Scale. I set mine to Large. This tends to screw up how things looks on the cloth map (units in adjacent squares tend to clip into eachother), but it helps a lot in standard view. You could also raise their size all the way up to huge, but if you have grid lines turned off it becomes nearly impossible to tell what precise square units are on, and also makes it very difficult to move a unit to an adjacent square with the mouse. 3: Disable Stylized Lighting. This is also another primary culprit in regards to my inability to distinguish units from the environment. There's just something about stylized lightning that makes everything much too dark, and simply adjusting brightness/contrast was doing nothing to offset this. My cities look less magical/bloomed out now, but at least I can see both friendly and enemy) units at a quick glance without being forced to repeatedly scroll in and out of the cloth map. Facial and cloth textures become much more vibrant and visible too.