Consider this the Sanctum Santorum of the Technologics forum. I'll just put this right here. Hrm, what mobile OS is better?
So that would be you conceding that the more widespread Android OS is superior? Very gracious of you.
I really like iOS from using it on my iPod touch. I haven't used any others to any great extent, so I can confidently conclude they all suck. Apple4Life.
THERE CAN BE ONLY ONE! No, wait... there can easily be two or three. Heck, competition might even be best for consumers. Why do I care what phone you're using...? (But if you're using an Android, you made the sub-optimal choice... but hey, you probably like to save money)
I am disappointed not to find articles on flame throwers, shishkebabs, and/or jet afterburners in this thread.
Which OS is better for gaming? iOS without a doubt. Surely no one questions that. Now does that make it a better OS? Fuck no!
Even that much is pretty debatable. iOS has more high-quality/core native offerings, but it doesn't have as many options for controllers as Android, and if you're talking about factory-installed, non-jailbroken iOS you can't install emulators on it, can you?
I have never, ever seen anyone use a third party controller with a handheld or tablet. Your point is completely invalid. A few more of those and I will judge you invalid. WATCH OUT.
I was just playing Earthbound with a Classic Controller on my Nexus 7. MY ANECDOTES, LET ME SHOW YOU THEM.
Its funny because the horse is WebOS and WebOS kind of sounds like horse and the horse is dead. edit: And stormtroopers are white and so is Apple so Apple killed the horse.
mkozlows was (is?) a huge fan of WebOS, wasn't he? Some of the stuff he wrote about it on QT3 made me genuinely curious about it - so on the one hand, I don't hold out much hope that setting it free as an OSS project is going to do much to raise its profile but on the other, there's always a chance that someone will port it to an Android handset.
It's pretty neat, and I liked it when I've played around with it. The hardware was underpowered however, and neither Palm nor HP could figure out how to sell it. As an open source project, it'll have a similar profile to OpenVMS.
Man, here I was excited about how I could fire up a VAX on my home computer. Then I looked up OpenVMS and find it's not really open, just kind of open. Then I realized that I have absolutely no desire to install, configure, or use a VAX, whatsoever.
Some of its UI stuff was great, and other OSes are only slowly finding ways to solve problems that WebOS solved effortlessly upfront. And the idea of using standard HTML/CSS for a UI library instead of some proprietary cruft really appeals to me. But: WebOS was built on a shoestring, with an insane deadline and very few resources (Ars Technica or the Verge or somewhere had a retrospective on it, and it turns out there was massive political infighting at Palm, and the dominant group wanted to make some heavyweight Java piece of shit, but the skunkworks WebOS people made a prototype that was so much better that they ended up being the new OS). Which meant that it was really rough around the edges. When it first came out, I was optimistic that they'd polish up the rough edges quickly, but that never happened, and between Palm's bankruptcy, HP's purchase, and HP's own internal kerfufflery, an OS that was promising-but-flawed basically went stagnant for two of the most critical years in the mobile industry, and even a year into that stagnancy, it was clear that WebOS was too far behind Android to succeed. When I switched from my Pre to an Android phone last summer, I was annoyed by how tap-centric the Android UI was (a trait it shared with iOS) vs. the swipiness of webOS. I was annoyed by how awkward multitasking was compared to WebOS. I was annoyed by how shitty notifications and ongoing statuses (like playing a song on Rhapsody) were compared to WebOS. But I was massively impressed by the speed and smoothness of Android, and the part where it had a huge application library with all the major apps that you'd expect to see. And now, a year later, a lot of WebOS's better ideas have flowed into Android (through Matias Duarte, who fled from Palm to Google and has been the director of User Experience for the ICS+ versions), and it's a lot swipier, multitasking is more first-class, notifications/statuses are richer, etc. There's not much point left for WebOS. As an actual OS, it's dead. As a UI framework for writing phone apps with web technologies, Mozilla's efforts (which include W3C standardization) are much more promising in the long term, and jQuery Mobile/Sencha/Phonegap/etc. are more promising in the short term.
For extra bonus, install IE4 and watch the shell crash a lot. In my university there were 2 systems that people were randomly given accounts on. 1 was the Digital Unix machine, 1 was the VMS machine. The guy across the hall got on the VMS machine, I looked it, and winced, and he ripped it up and threw it away. He was a polisci major, IIRC, so I think the drama was just part of his nature.
Did anyone argue that Android was a better option for games? They must be insane. I use my phone for everything but games which is why I got a huge Galaxy Note. :)
Wut? You're saying "Did anyone argue that Android was a better option for games? They must be insane. I use my phone for everything but games which is why I got an even bigger Android" Does not compute.
Explain. Isn't he saying that his Android phone isn't good at games, so he bought a larger Android device for that? Never mind. Got it. He's using his phone - a big ass Note - for phone-stuff, not for games, which Android sucks at (his assertion not mine) and since this is a gaming forum, that explains XPavs fun little graph. Does compute.
Android isn't exactly bad at games, but the splintered hardware target is going to make it the PC to iOS's console - but without the performance advantage of the PC. Not to mention the iOS head start. So games are not released on there as much due to the difficulty of porting and testing. This may change over time, depending on whether the advances in phone hardware plateau a bit, and the eventual market share of well-specced android phones, as opposed to crappy not-quite-featurephones. Oddly enough, I also don't find myself enjoying many games on phones, so I'm glad I chose Android, as that was the one tradeoff I thought I'd regret.
All I'm saying is that I could make up a graph showing that Nintendo has sold 15 million more copies of Super Mario Bros than Sony has but that would be stupid and no one has made the assertion to that effect so why bother. Still this is the holy war thread so why not?
I do all my mobile gaming on the iPad (and once in a while the iPhone). And time being what it is, I do more mobile gaming than not. My oldest kid have her own iPhone and the youngest uses a 3GS with no SIM... only once in a blue moon do one of them remember that we own a PSP, a DSi and a 3DS. While I can see that the good Android phones like the Galaxy 3S does almost everything my iPhone does just as good (and a few things better) gaming is one reason I wouldn't want to switch - and of course even if all the games started being published for Android, I own too many on iOS.
See, I could totally see myself getting an iPad for the games. I used to play games on my phone but since Tapatalk was invented that pretty much takes up any free time that I had.