Discussion in 'The League Of Extraordinary Game Players' started by cnahr, Mar 30, 2012.
Yup, not every player can be safely ignored for the entire game
G&K will be 85% off (from $30 to $4.50) on Sunday on GMG.
EDIT: If the 30% off code (GMG30-DPLIM-DN831) is valid on this title, the price drops to $3.15!
I just upgraded my account because I'm having such a fun time with this thing. Yay!
You should jump in on the next game. Speaking of which, with the holidays coming to a close, are people's schedules opening up for more regular gaming? I could use another GMR game.
I'm ready to go from now and to the 5th of January!
Straight through marathon?
Somebody has 14 days of Christmas vacation followed by a work trip to Vegas - I can sleep after.
I've got about 5 days left of vacation. Most people seem to take this whole vacation time to visit people and not get on their computers for some reason.
Also, anybody else have the problem where Civ V crashes between GMR turns?
If I have GMR set to stay running only if there aren't additional turns waiting to be taken, it crashes about 20% of the time when I try to return to the main menu to load the next turn. :-(
Family is over and done with for me for this year.
It does that sometimes for me. I haven't found the precise reason.
Yeah, I've been having that problem since yesterday, I tried validating files, but it generally seems more unresponsive when loading/saving games for GMR.
I'd LOVE to do the next game, yes please!
But we might be mean to you.
Current players signed up:
Hanzii I think.
Who else? Six would be a nice round number. Five would work. 4 might be a little diplomacy-lite.
Nate, let me know if you need/want another player. I'd be willing to toss another 5 bucks to the GMR team to play in an additional 5 games.
GMR's reply to my request that they review the save file from a game in which ramcat's PC crashes upon loading (it's done this to him multiple times across two different GMR games):
I'm a big boy. ;)
I got a similar response, unfortunately for both Frontier and Impurify.
Is he using the DX9 version of the game? That's the only way it'll work for me.
It sometimes crashes for me, but not when I restart Civ V and the game save that crashed it is the first loaded - I also have 16 gigs of ram...
Current players signed up:
deadbuffalo, who says he might try to play nice this time.
I'm thinking to get this thing started by next weekend. Two more players would be ideal, one more would be necessary for a decent game. I know
Mysterio offered to join if no one else is interested.
I'm leaning towards Oval for the map, normal settings elsewhere, unless yous guys wanna try something more bizarre.
I'll play, I've been looking for an excuse to try Gods and Kings now anyway.
No idea how MP works with this though.
There's a client program that does all the downloading of turns. What you have to do is click on the game in the client (after you've downloaded), then start up Civ V and hit multiplayer/hotseat/Load Game. Then load the game, play your turn, save your turn, and submit the turn in the client. Not too terribly bad after you've done it a few times.
Sounds easy enough, I've downloaded the client anyway. This is me on Steam (for those that have me already). I'll try to get some practice in during the week so I'm not a complete pushover.
*waves* Hi guys! I saw Nate's post in the main CiV thread and I'm interested, but I was hoping to clarify the rules:
1. How often are we meant to take our turns?
2. How long do games run?
3. Are there house rules/restrictions on diplomacy/etc?
4. And is "sans spaceships" just a catchy name or are we actually disabling the science victory?
I've never played multiplayer CiV, so apologies for any dumb questions. :)
Preferably daily, but with internationals (me) fucking everything up, everything beyond that is just gravy. Rl interfering is perfectly acceptable.
Months and months. The only GMR games I've finished so far is the ones where players took their toys and went home.
Not that I'm aware of. "Remember it's only a game" and "build defense if your neighbour is deadbuffalo" are good rules to live by, I think.
I was wondering the same thing.
If it means more players for our games, I'll answer anything.
No wardeccing city states just to steal workers.
See, I've never even done this (although I'd heard mention of this). In SP, I am the great protector and friend to all city-states*. :(
*or at least I was pre-G&K, when I could afford to bribe 'em all as Siam.
Hanzii answered everything except number 4. It's a catchy name in honor of Mr. Spaceship. I totally forgot that the space victory actually has a spaceship!
Edit: Because I've never won a game before har har.
So, yeah, after perusing the above responses to my query, I don't think I'll be able to manage the commitment after all. :( Thank you anyway for your help,
Nate - appreciate it!
I don't mind putting my hand up to join this other game and make up the numbers, but view me as a lower priority if there is someone else again that wants to join in (or if you're sick of me already Nate - I feel like a TBS stalker right now). I have the GMR spot open. And of course, all DLC, G&K. I'll be annoyed if I'm the Mayans again, you can blame me for not getting the whole end of world thing right. We haven't even learned mathematics yet! Or calender for that matter. Just pie in the sky stuff right now.
Also, if I do ending up being in it, it might be best to place me between the hard working Americans and Hanzii for greater turn efficiency (ie timezones), if turn order isn't randomised.
-Also, are you really sure
Mind Elemental. Don't make me hound you on steam and tell you how much I'm loving real diplomacy and not the weak Civ V diplo that always leaves me disappointed :)
I don't own Babylon btw, for some reason I never picked that Civ up and only realized it now. I have everything else though.
If you're worried about a time commitment, remember that these are single turns of civ. In the early game, you move a warrior two spaces...and then hit end turn. In the mid game, you'll check on three workers and move a couple exploring units. These turns take 5-10 minutes at most. Love to have you come play, but I can understand if it's the daily commitment and not the actual time commitment that's the issue.
I think I can adjust the turn order before we start. And you're always welcome to stalk my TBS games :)
Babylon the mighty has fallen! No big deal to be missing one faction.
Anyone else NOT have all the DLC nations? Also,
Mysterio, do they have to have the map packs if I choose a map from the DLC packs that I just picked up in the steam sale?
Negative, Houston. Only the person who creates the game needs to own the map style.
Mysterio has a helpful DLC and timezone chart for some of us.
EDIT: it's a little out of date (aaron owns G&K now), and it looks like I'm the only one who hasn't hopped on the Denmark, Korea, Polynesia train.
Yeah, I lost the original file when I upgraded my PC. :-( I'll have to recreate it one of these days.
So like I went to play my turn in The frontier moves with the sun, because of course I am a person who plays his turns when it's his turn, and suddenly
why am I the mongols
no seriously guys why am I the mongols when I try to take my turn
what is this I don't even
out of feels error rebuild from source
I think today's been a little weird for GMR, but I'm guessing you're the mongols because somehow
The Mad Hatter turn got swapped with another game he's in (where there is a mongol player). I've reverted Frontier
When I call you db, you think I'm just abbreviating your name....
Looking back at our past treaties, it appears that the Huns are supposed to own everything south of the river. Natetown is south of the river. If you hand it over now, we can forget this ever happened.
Get your knight away from my worker, you savage.
Separate names with a comma.