Discussion in 'Strategy games - Strategy and Tactics' started by Anabanana, Dec 1, 2012.
Let me remind you again that you all voted for this.
To be fair the painkiller addiction thing was a random event the game tossed, so that one is none of anybody's fault.
(hey guys, sorry, big job in the office, so I might be out of commission for the next few hours at least. If my inactivity is holding the rest up, feel free to vote on what Digital Me does next)
Actually, you could have voted to just let him keep the painkillers, you know. Chronic pain isn't a laughing matter, you know. That was really unnecessarily cruel of you all, you know? :D
Sure thing! Good luck with work, Snark! If anybody else wants to vote on Snark's actions, please feel free to do so. Otherwise I'll just abuse my GM power and start puppeteering him. :D
Hee hee... I wonder if dizzy Snark will be able to breach the warehouse too?
Maybe if he'd been upfront instead of trying to HIDE IT something could have been worked out but instead he tried to sneak around and I have zero sympathy for that.
Sorry, drug addiction is kind of my sore spot. It runs in my family.
I apologize, it was a joke in poor taste.
Even if it doesn't say it in the diary, Snark and Mary arrived at the warehouse safely.
Vide, having a broken leg and all, is still limping steadfastly towards the store. Will she manage to find out if there are medical supplies there?
Your actions, please. Again, I highly recommend that CSL either treat Andrew or let Snark treat him this round, but again, if you'd like to save a bandage and let his wounds fester, thus impeding his ability to be useful while he's still alive, that's up to you too. He'll be dead sooner or later.
As will all of us.
Okay treat my wound with a bandage or whatever I need.
Noone thank me for finding that treasure trove of goodies.
I'm just that awesome. Also I'm just going to automatically ask to join everyone (aka breach) in the warehouse once I finish my recon.
One of you might want to be on watch duty. If no one else does, I vote we assign Snark to watch duty. Also somebody start barricading that place.
All hail Andrew for finding ammo for our knife gun! Now our team will truly be unstoppable!
The .223R rounds would be useful if we had anything that could shoot them. As I'm fairly sure that's assault gun ammo and handguns cannot fire that.
I'm in the habit of carrying around all the ammo I can find with me because you never know when you might find the appropriate weapon for it.
The .223R rounds are for rifles, while the 12ga rounds are for shotguns. Hopefully we'll get either one of those two weapons soon, we have too many handguns and not nearly enough bullets for it.
I completely agree.
I call dibs on the first rifle we get. I grew up on a farm with a Remington Model 700, I have a deep fondness for rifles.
I'm having way too much fun with this thread. It reminds me of transformice, somewhat... in which the biggest allies and enemies were fellow humans. Which liked to kill you for the fun of it, and/or summon angry anvil gods to murder your poor rodent.
Okay, I have to go to work, but the next time I become available I want to go breach the warehouse to join the others, then start building a barricade slowly and quietly, so that should work for a few turns without me.
Butter knifes are a fire and forget weapon. As in you push them into the brain and forget.
Zombies will learn to rue this day. Henceforth, I am Snark, Harbinger of Butterknives.
I found an old newspaper! There's a film review inside...
Huh? Vide? You directed a film that was outrageously popular among poor young men?
Ozzo, I'm pretty sure I still need an action from you.
Tionivo, I'm assuming you just want Oscar to continue cleaning corpses. So speak up now if I'm wrong! As for the rest:
Vide wants Snark to watch. (As soon as Vide gets back, she'll breach and start barricading slowly and quietly.)
CSL wants Andrew to treat Andrew.
Treasure hunt! Treasure hunt! Search for treasure!
Vide finally made it to the store!
It has medical supplies and weapons! YAY!
Also I lied, I forgot that you can use bandages to slow the infection as well. TEEHEE. (Sorry, I usually never run out of painkillers or antibiotics, so it's been rare that my survivors have to use bandages instead.)
On that note, I left two bandages back in the store, maybe it would be a good idea to go get them now? Or maybe Vide can bring them over when she gets back. Or maybe people who are searching the warehouse should focus on trying to find medical supplies.
And in other news, Mary is being a bitch to Snark again, and apparently, she's found 16 carving knives. That... does NOT bode well...
Our supplies and status. It'll probably take two more hours for Vide to get back, more or less.
In the meantime, relationships!
As horrible as ever. The thing about relationships is that once you go into the red, it's a vicious loop of hate and anger and bickering and hate that never stops. For example, you have bad relationships, you'll tend to fail in combat situations and working together, which means that your relationships will get even worse. You'll also start bickering every turn, which means that everybody's relationships will drop even further.
Luckily, a rumour is finally available! Choose wisely, because after this you'll have to wait another full day to spread one. Ozzo's rumour is good, but I think it should be spread about Mary, just because she's the only person who has a red relationship line with EVERYBODY. (Gee, I wonder why that is.)
Otherwise, give me your actions, people. You might want to consider giving me actions for two or more turns instead of one, if you foresee yourself doing the same task until it's complete, for example.
One thing I will say is that if you want to survive this game, you should really consider planning for a feast, and soon, before anybody hurts anybody else. You need 25 ingredients (which you already have!), and you can only hold a feast between 6pm and 6am, which means you have only five turns left to cook the large meal, if you want to do it today. Just a heads up.
Oh, and just so you don't need to go and look, Oscar has the highest cooking stat at 5 stars.
Okay, I'll be back pretty much JUST in time to hold a feast. But if we do, the warehouse is going to be FLOODED with zombies. I vote that if we hold a feast, we get the fuck out of dodge immediately after and go breach that store I checked out. Zero zombies inside is probably wrong but 'medical supplies' and 'weapons' still sounds kinda promising.
Feast! Feast! Feast!
Have a little feast!
Is it really good?
Sir, it's too good, at least!
Then, again, we've all got some ruptured old flesh
So we're not too fresh...
I truly am sorry.
Part of me wants to pretend I am a zombie harassing the survivors. Just going to get the A-1 out for Snark.
If you happen to do a second round of this, is there a P.I. sort of class? If so I'd love to take a slot just so I could write like I'm a hardboiled detective during the entire (poor, doomed) run.
The only thing you need to be sorry for is the fact that song is now stuck in my head and I only know like a third of the lyrics.
So, I just ran a few tests, and apparently the cooking will go faster if both
Tionivo /Oscar work on it at the same time. Something to consider.
Good plan! Another alternative is to hold the feast at the store west of the warehouse, since Vide is going to arrive there in two turns anyway, so you might as well go there first, hold the feast there, and then get the fuck back to the warehouse, patch yourselves up as much as possible, and then breach the store that Vide just investigated.
But waiting for Vide to come back to the warehouse, holding the feast, and then immediately breaching the store she investigated works too.
There IS a Police Officer class, which is kind of close (and it's also a great class to play, just so you know), but you can also make a custom P.I. class if you want! I'll be breaking out the custom occupation maker for the next round, don't you worry. :)
Did somebody say... lyrics?!
I think it's a healthy anthem inspiring our survivors to see the nutritional worth of their fellow man.
This thread makes me a terrible person.
DAHAHAAH OH MY GOSHHHH
that made me laugh waaay more than it should have TROLOLOLOL
(I, too, am a horrible person. orz)
That would be my preference, yeah. Even with how close the warehouse still is, it'd be better to give us an hour or two to get our shit together then go breach the store as a full group.
(Plus we can bring the building gear to a place with fewer entrances.)
Exactly. Five entrances is a LOT better than... A lot in the warehouse.
Come on, let's dig around for more pointy things!
I'll search for medical supplies.
So uh, I was thinking. While we're feasting, why don't we get Andrew to go play some loud music on the other side of town. Because uh, to liven up the party. Yeah, we're totally not sacrificing to the zombie hordes while we stuff our faces or anything.
I wish we could but we all have to be present to hold a feast. AFTERWARDS, though...
I am going to investigate the warehouse next to ours. After that I'll return to watch out for zombies.
(Hey guys, while I'll be dropping in to comment, I'm still too busy with work in addition to just being flat out mentally fatigued to be able to contribute meaningfully to our mutually assured destruction survival plans, so feel free to control digital me for the next few turns)
Whoah. Sacrificing Andrew to the horde so soon? Nice.
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