This is the rules and chat thread for Machinations of Light's Glory. Game thread is here. I've been wanting to run a forum game for a while, and having gotten the permission of AaronSofaer I am going to attempt to run a sequel to his old Light's Glory games: Citadel of Light's Glory - game thread | chat thread Ruins of Light's Glory - game thread | chat thread At their core, these are what's known as mafiascum games (or vampire games, or werewolf games, depending on where you first played them). In these games you have a lot of players, a few of them are secretly bad guys, and everyone has to vote each other out of the game as the bad guys pick them off one by one over the course of a few weeks of play. Aaron's Light's Glory games are usually considerably more complex and involved than the traditional mafiascum template, but with a lot of opportunity for roleplaying if you wish to. The first Light's Glory game was themed on medieval high fantasy and a warring heaven and hell, with a bunch of mage-monks sacrificing each other to root out the cultists that were trying to unleash the demonic hordes trapped beneath their floating monastery-island. The second game advanced the era, and added a steampunk theme, with an airship of bumbling magic-using archaeologists arriving at the ruins of the first game's citadel, and having to save the world again from the cultists among them (and blowing up plenty of ruins along the way). This game is advancing the era again, so we're mixing angels and demons and magic with sci-fi / cyberpunk and conspiracies. You will all play as the cybernetically-enhanced members of an illuminati-like organisation of some of the most powerful individuals in this magical, technologically-advanced world, who have all been briefed and charged with ensuring the secrecy and safety of the terrible secret beneath the Old Citadel. I'm hoping for the usual 25 players. The game requires a considerable time investment, and will probably last about two weeks. I'm giving priority placement to anyone who took part in or followed along with the last Light's Glory game, but everyone is welcome to sign up in this thread. Aaron is going to join in as a player for this one, which I understand he is quite excited about. He doesn't have any more knowledge about my rules than you do, so he's just a normal player. I'm going to post the public rules here once I've finished writing them up, and give everyone a few days to pick holes in them and ask questions, while I continue to mull over the fine details and make sure I haven't missed any potential disasters. Aiming to start on Monday.