If you're of the "cover? what cover?" breed of Vanguard, there is one particularly infuriating battle sequence in the DLC where you absolutely must cower behind walls or face arbitrary death from, um, I don't know precisely what was going on there. I think something lurking above was killing me outright but it's hard to tell and well... fuck that sequence. I died a dozen times because I couldn't figure out what the bloody hell was going on (also, I'm stubborn). Sometimes I'd die immediately, other times I would fight a while before the game decided I'd lived long enough. Whatever, fine, I'll hide behind cover like the rest of my squad. Grr. Moving on, I share Quitch's opinion that this is an intensely mediocre DLC at best. I like the environmental design (pretty) and I was really happy to see Bioware take a female Turian out of cold storage (where they've apparently been hiding for three games now), but overall I find the narrative a bit stilted and uninteresting. They pulled this Oleg guy out of nowhere and I find it hard to care about him or his war with Aria*. They are nothing to me. What most disappoints me is that I would have really loved an extended multi-part mission like this if I had any emotional attachment whatsoever to any of the main players. Alas, we have an Asari I never liked in the first place, some Cerberus guy who lacks even a tiny fraction of the IM's gravitas, and the Turian agent I would have enjoyed having around for more than just one mission. This misfires on basically every front for me. * maybe at some point later on they explain why this is a thing. I'm not quite finished with the DLC.