MechWarrior Tactics

Discussion in 'MMO Game Discussion' started by CSPariah, Dec 13, 2012.

  1. CSPariah Oh, Come On

    Location:
    Los Angeles
    This game has totally been overshadowed so far by MechWarrior Online, but I think it's definitely worth a look. It's going to be F2P (like everything is now), and it looks like it's a more faithful recreation of the original BattleTech game. Hex grid, turn based maybe?

    I certainly wouldn't be mentioning it because I was reminded of the games' existence with a beta invite. Saying something like that would probably be against the beta NDA.

    Regardless, I haven't had a chance to look at it very closely yet, but what I've seen makes me thing I might like this more than MWO.
  2. JoshV Keeper of the Elemental Materials

    I'm curious about it, but Mechwarrior Online broke my rose-tinted glasses, and this has me wondering if the old tabletop gameplay actually holds up, or is horribly broken. So uh, count me as 'cautiously optimistic', and I'd still give it a try if I was handed a beta invite. So uh, brb, let me check my email =)
  3. Ingmar Armchair Designer

    Location:
    California
    Now this, this interests me a lot more than Shitty Trial Mechs Online.
    balut, Ben Sones and Lokust like this.
  4. Jasper Hard Cider Gal

    Location:
    Oregon
    The old tabletop battletech is indeed horribly broken and easily abused if you make your own mechs, which was largely the point of the game. Hopefully they'll not be afraid to do some balancing!
  5. JoshV Keeper of the Elemental Materials

    My recollection is hazy from the articles from so long ago, but I think the mechs in this one are pre-built.
  6. Jasper Hard Cider Gal

    Location:
    Oregon
    Ah. That might help, though it seems weird to not be able to outfit your mechs. They'd still have to deal with most of the stock mechs being terrible however, e.g. anything with a Machine Gun.
  7. dtolman BERSERKER

    ME3 style CCG + Battletech = win. At least, on paper - as I am NOT in the Beta.

    Damn you Beta gods!

    Anyway - there is Definitely mech customization. "Common" mechs are stock. "uncommon" are semi-customizable. "rares" are fully customizable. Right down to equipping a gyro, and choosing how many crits your actuators take up.
    The new (November and newer) previews on the mwtactics site give a LOT of detail.

    PS - oh - and you can say you're in the beta in this one. But thats it, according to the forum mods.
  8. Mandella Worked The System

    If you played the game as a combined ops RPG machine guns had their use. Not against other mechs, but against infantry, light vehicles, and air. And in 3025, we just didn't have the resources to endlessly customize our mechs. We took that half broken jamming every five shots AC 5 and *liked* it,by gum!

    Yes, some of us were actually out there *roleplaying* their battletech......
  9. Lokust I Pretty Much Live Here

    Location:
    Central MI
    Jealous to hear you are in the beta. I've been signed up for an eternity and still check for one daily. :( I hope it's rocking.

    There will be mechlab customization. You will buy packs of random "cards" with either in-game earned currency or real money currency, and those packs will contain mechs, parts, etc. Think like what Mass Effect 3 MP does, I guess. They are going a bit further with customization in that similar parts made by different companies will have different bonuses - i.e. one AC20 may do more damage, one may generate less heat, one may have a slight bonus to hit, etc. It's set in 3025 so this makes for a way of having a lot more weapon variety without actually having a lot of weapon variety in the setting.

    Videos abound if you search and they are taking the battletech formula but splitting the turn breaks so that they are after the movement phase instead of after the shooting phase. This lets them start turns with players taking their shots and then taking their moves. Shooting accuracy figures in the movement during the last turn, and allows for effectively simultaneous turns.

    I'm not a huge fan of their unique takes on some of the mech art, but at least they're going for a style that is uniquely their own. MWO has a wierd mix of mechs that look very accurate to the source material and others that look much different (centurian comes to mind). Also the models are smaller so it's easier for me to imagine the traditional models.
  10. Jerid BERSERKER

    To expand on this, and keeping int mind It's been a Looong time... I had a copy of the Battetech Urbanmech rule book... and you actually had penalites vs Infantry units if you tried using anything other then MGs and Flamers on them. They had Rocket units which a lone one by iteself may not have been much threat, but once you started getting 5-6 of them, you could end up in trouble if you had no anti-infantry support.
    It actually made sense too if you think about it... would be like trying to attack a swarm of been with a hand gun.
  11. Lokust I Pretty Much Live Here

    Location:
    Central MI
    Like CSPariah, I now number among the chosen.
  12. dtolman BERSERKER

    w00t! in! Downloading now!
  13. Ingmar Armchair Designer

    Location:
    California
    It occurs to me to ask - I don't know much about this game yet, does it really belong in the MMO forum rather than the other one?
  14. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    I think it's as much an MMO as WoT? Which is pretty nominally an MMO and more a progression based lobby style matchmaking. Unless it's only 1v1?

    I don't know, I just want a key.
  15. Lokust I Pretty Much Live Here

    Location:
    Central MI
    MMO is kind of morphing into a meaningless term. World of Tanks calls itself an MMO when it's just 15 v 15 with a player metagame.

    I think it's becoming a catch-all term for online-only game, regardless of whether it's 'massively' multiplayer.

    Also getting the impression this is more of an alpha than a beta.
    bengunn likes this.
  16. JoshV Keeper of the Elemental Materials

    Yeah, MMO is nebulous, in some ways LoL could go over in this discussion as well, but it's not, and WoT is here, but oh well. If enough MMO threads get drowned out by our riveting MWT thread, I guess we can petition to have it moved.
  17. Ingmar Armchair Designer

    Location:
    California
    I'm more just asking because there is probably a non-overlapping audience of turn based strategy fans over in the other forum who might be interested and that don't check this forum at all.
  18. Lokust I Pretty Much Live Here

    Location:
    Central MI
    Make a thread in the other forum if you want, chief. :)
  19. Viz This Is SEWIOUS

    My recollection is that MGs and flamers did a lot of bonus damage to infantry, ACs did their damage score, and lasers and gauss could only hit 1 infantry per attack regardless of size (a big downside against normal infantry, but not that big of a deal against elementals). I forget how missiles worked.
  20. AaronSofaer Magister Mundi Elyscape

    Yeah, but uh, in most MechWarrior / BattleTech rule sets, non-clan infantry were a joke.
  21. ehm ecks Armchair Designer

    Well non-powered armor, anyway. At this point there a dozen or two variants of power armor in the game.
  22. yamo Roughly Touched

    Still waiting for my precioussss...
  23. Viz This Is SEWIOUS

    Sure, but that's an entirely separate issue. And the game was always focused on its giant robots, so, you know.
  24. JoshV Keeper of the Elemental Materials

  25. Lokust I Pretty Much Live Here

    Location:
    Central MI
    likewise. also tempered by seeing the current state of things. I don't know where they get their dollar values for the packages. A $642 value? The hell are in these 7th Kommando mechs?
  26. dtolman BERSERKER

    I'm in the closed beta. I don't think its breaking NDA to state that it is in closed beta because it is not open beta ready.

    Some people try games when they are incomplete, and get soured on the experience (MWO). If you are one of those people, I suggest getting a founders pack, then waiting for the open beta*

    *After MWO, I'm thinking Open Beta+6-12 months might be the better idea for a more polished gaming experience.
  27. Lokust I Pretty Much Live Here

    Location:
    Central MI
    I completely agree with dtolman.

    Also, battletech-lite with no melee, no knockdowns period, and no pilot consciousness rolls seems to leave me wanting more depth.... maybe weapon/chassis bonus effects and pilot tactic effects will help that when further developed.
  28. JoshV Keeper of the Elemental Materials

    Hmmm I wonder if this would work on a surface...
  29. Lokust I Pretty Much Live Here

    Location:
    Central MI
    Right now it barely works reliably on anything. It runs on Unity web player so in theory anything that Unity runs on will be able to play it, but my personal experience is that on my laptop, It's an absolute no-go in IE & FF and I can sometimes play a turn or two on Chrome before memory leak locks it up. On my desktop IE and chrome won't touch it, but FF runs it stable enough to get 10-20 turns in before memory leak locks it up.
    dtolman likes this.
  30. mystery Oh, Come On

    Location:
    Madison, WI
    I will happily play a game of MegaMek with anyone that's waiting to jump into this game. It was a big hit back in the day of hanging out in #lummies and #qt3. Looks like they're still improving it.
    Lokust likes this.
  31. A Man In Black Level 90 Paladin

    MMOBomb is giving away MWT beta keys. Apparently these keys also come with metric fucktons of scrap for testing.

    DISCLAIMER: This game is very much not ready for prime time. Do this instead of giving them money for a founder's pack, if you're curious.

    e: They're out, but see below.
    CSL and Lokust like this.
  32. A Man In Black Level 90 Paladin

    PS MMOBomb will let you register with a Mailinator address. I recommend you do.

    And when I say this isn't ready for prime time, I really do mean it. The nicest thing I can say is that it's somewhat functional.
    Mandella likes this.
  33. aszurom Level 90 Paladin

    Location:
    Raleigh NC
    This game is terrible in every way. Wow. Just the mechanics of scrolling around the map, trying to have any situational awareness of your units at all is deeply horribly broken. Oh... oh god.... oh, it's so bad.

    I need one of those fainting couches so I can put my hand to my head and swoon onto it.
  34. Ben Sones Elitist Negative Nancy

    Location:
    Lordran
    This makes me very sad. :(
  35. Viz This Is SEWIOUS

    I'm kind of confused as to why this is so, because what I thought this would be was just MegaMek with slick graphics, a decent matchmaking service, and a monetization backend. I would be fine with that!
    aszurom likes this.
  36. JoshV Keeper of the Elemental Materials

    I'm curious if this thing has an NDA, seems like it shouldn't considering people are basically paying to play the beta.

    Is the beta tag just a way to get reviewers not to review it?
  37. A Man In Black Level 90 Paladin

    It does have an NDA, and it's labeled beta because it's very much not ready for release. Opening it up to Founders-style preorders this early is a bit shady.
  38. A Man In Black Level 90 Paladin

  39. A Man In Black Level 90 Paladin

  40. yamo Roughly Touched

    When i sign in i get stuck with the authenticating screen. any way to fix this?