http://www.siliconera.com/2012/02/2...okemon-white-2-coming-to-nintendo-ds-in-june/ Direct sequels? For the DS? what is this I don't even At any rate- the new Kyurem forms look cool, and while I've no doubt there'll be a LOT of asset reuse hopefully these feel more "new" than Gray would.
Trying hard to resist, but I'll be riding the LIR this weekend for a few hours at different points... and sitting in lines at Cons... Ughhhhh the temptation.
300 obtainable Pokémon, comically large region, cheevos. The only spot where there's not a clear and substantial upgrade over the first G5 games is the plot. BW were unique in that it was, if not worth writing home about, competently executed and interesting enough that you'd want to see the ending. These are a return to tradition in that department.
I actually prefer the plot of "you are a kid that wants to be the best at the sport of pokemon training" a lot better than the whole "save the world!" stuff from B/W. Give me a selfish path to the top of my sport, a rival to clash with on occasion, and a comically corrupt and inept organization to foil. Leave the supervillains out of it.
Comically corrupt and inept is one thing, but B2W2 Team Plasma is more along the lines of Magma/Aqua; they WANT you to take it seriously, it's just so BAD.
Oh yeah. These should show up at my house today, along with Dishonored and a DSL modem and a memory card and not X-COM, because apparently I got my preorder in one day too late for them to do whatever drop shipping magic they have to do to get that to me on release day. Given that I actually enjoyed Pokemon Conquest for enough hours to make it worth spending the money, I'm cautiously optimistic, but the GameTrailers video review has been out for a week and seems to indicate that....well, this is totally more of the same game I've been playing for at least a decade now. Not that that will stop me from playing it a bunch, since it's a game that I can easily do while I'm watching television (grinding levels is practically an automated process, and there are very few games that are available on portables and allow me to get the same sense of progress combined with a lack of direct attention), but I wish it would grow up. I mean, I had an idea like.....well, somewhere less than ten years ago that it would be cool if one of these series of games actually implemented different stories in the different editions, where you would work your way up through the trainer ladder in one and the contest ladder in another and something else in the third and the stories would be interrelated, but distinct, because in one you'd be doing training and in one you'd be doing science and in one you'd be doing breeding. You know, growth. And there'd be three new types (Science, Magic, Light), because 17 is a dumb number. And I didn't try to have these ideas. They just sort of happened. So is it that I am fundamentally different on a chemical level from every single person developing these games, or is there just some individual at the top of the team that's even more afraid of change than I am whose sole job is to crush any sort of innovation?
Personally, I'm fine with having the current number of versions as opposed to splitting one game's worth of content between two. I'd really like to see a far more in-depth campaign. Longer, more complex dungeons; tougher AI and better enemy parties. The vast majority of the battle system is totally optional - you have some incredibly deep mechanics you don't need to exploit at all. Give it a plot that's not terrible - take after B1/W1's competent RPG plot, take after the lighthearted fantasy of G2, whatever; just don't do something like the main G3/G4 games that's equal parts overblown and inept. We have a hard mode now; Generation VI needs to make that worth its name. We don't really need any new types; type chart is well-enough balanced. If you were to do one anyway - resist Dragon, weak to Poison. They're pretty much Pokémon Black And White, But More, Also With A Shittier Plot. Decide for yourself based on that.
I'd settle for semi-decent AI and a faster text speed... For the love of god the option of a faster text speed.
So if I wanted to get my 6, almost 7, year old son doing the Pokemon thing, which DS game is a great entry point for him?
Black or White are the primary Generation V games, and are designed with new players in mind. Either of those works well.
I would recommend Heart Gold or Soul Silver personally. B/W are overwrought and full of stuff a 6 year old will not care about. HG/SS are a carefree adventure across a gigantic continent (sort of 2?), and IMO were lot more cute/fun. Plus I think the gen2 pokemans will be more appealing to a kid.
Sorry to kind of reask the same question as before. I have an 8 year old nephew who needs a birthday present. He has, and LOVES, Pokemon Black. I want to get him another Pokemon game for his DS. Which should I get? Is Pokemon Conquest too much for a kid? I have it and like it, even though it's pretty basic. I just feel like I don't know what a kid his age would think of it. Is it too boring? Too complex?
You know your nephew better than any of us do! I'd be fine with it, but I was the kind of kid that set aside eight-hour blocks to grind for the Sword of Kings, so my opinions might not be relevant.
HG/SS are absolutely amazing remakes and the 2 older games are by far my favourite even to this day, so yea that's another vote for one of them. Provided he's old enough to understand that the Black Pokemon won't be in it. If he's 8 and Poke Black was his first introduction to Pokemon then I'd suggest Black 2, he might be annoyed if all the stuff he knew just disappeared. When I was a kid that would never have bothered me but I had a similar problem with my godchild so it's up to you to figure that out. Again, you know him better then we do :)
I'd agree that HG/SS would be the best gifts at this point. Of the other DS titles - Platinum has some awful pacing and a shitty campaign; the last run up Mt. Coronet is the best dungeon in the entire series, in spite of the plot it's attached to, but that's really all I can say in favor of D/P/Pt that would matter to an 8-year-old. B2/W2 have a ton of cool postgame content, but odds are your nephew wouldn't be getting to most of it, and outside of that postgame content they're very similar to the first G5 pair.