Space Hulk board game coming to Windows, Mac and iOS in 2013. That's the original Warhammer 40k board game, not the first-person video game with the same setting, so probably rather more sedate.
The first person game was pretty cool too, and incorporated concepts from the boardgame like overwatch in interesting ways, I thought. I wouldn't mind seeing a modernization of that as well. It definitely wasn't what I would consider an FPS, it just had a first person perspective. IIRC, when you fired, you didn't even really aim FPS style, you just held a fire key down and would blast at whatever was in front of you, just like the boardgame. More of a real time first person interpretation of the boardgame than a shooter.
This is wonderful news. In the meantime, everyone should get the Teardown Space Hulk knockoff game, as it's a pretty cool small-scale ironman version of the game, even if it's exclusively singleplayer and changes some of the fundamentals over time. I wonder if this version will be more X-com-like or hew closely to the boardgame's more rigid structures.
SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK SPACE HULK
I would bet internet money that it will be a more or less direct port of the boardgame as far as possible. Cyanide have demonstrated that true believers will put up with a lot if the port is reasonably close to a beloved boardgame franchise.
Yeah, interesting, I loved the heck out of the real-time PC spacehulk. I guess it could be called a FPS, but it really wasn't. The 3DO version definitely was. Screenshot comparisons: In fact, in the end, you probably spent more time on the overhead map, planning pausing a lot, with some minor switches to this view to fire/unjam, etc. As you could fire faster than the default AI could. While this is the 3DO game:
What JoshV has put up as the 3DO version is Space Hulk: Vengeance of the Blood Angels and is the second space hulk game which was also released for PC. It is a lot more actiony than the first one, It also had a campaign where you only kept the marines that had survived as you went along, and I never managed to finish it as I always ended up with one guy left at some point and couldn't complete any missions. NB: On Further investigation the 3DO version was only later ported to PC, but it remains a sequel with different levels to go along with the slightly shinier graphics. Also did anyone ever actually own a 3DO
I did! I still do, in fact! It's sitting in the closet, right now, along with the controllers and a couple of games. Way of the Warrior, Return Fire, and a few assorted others. I quite liked that console, though it was no Dreamcast.
College buddy of mine had a ton of consoles at that time. 3DO, Saturn, PlayStation, I think a Turbo Grafx 16. No Neo Geo or Jaguar though, so he's not SUPER HARDCORE or anything. It was thanks to him that I played the 3DO Space Hulk.
Those screenshots are much more moody than I expected from a game concurrently developed on iPad. Makes me hopeful for Shadowrun too. Also cnahr, can you change the thread title to start with "Space Hulk". "Proceed with care" doesn't scream Space Hulk to me.
If that doesn't scream Space Hulk to you then you are unworthy. And probably a heretic. Er, I don't think I can edit thread titles. Only Lum can do that.
Holy shit. That's everything I wanted to see. The potential for the new coop missions and the personalized terminators is fantastic; I grew very attached to my veterans in Alien Assault, as rudimentary as that was.
Looks pretty good, arms look a little stubby, but eh, what you going to do, people have tried drawing what the guy inside must look like, and it's always come out strange.
Jes Goodwin's response to people pointing out that there was no way a human could fit inside a suit of power armour was to point out that Space Marines weren't human. They were modified to wear the armour so the hips and shoulders would be widened to give more space between the legs and so on.