I just read an amazing book about Shackleton, and it made me wonder why there aren't more games about exploration and survival. I want a game where I organize an expedition to explore something: hiring members, buying equipment, charting a course, and having an adventure. Then I want things to go hilariously wrong in procedural ways. Maybe the events that happen could be logged in diary form so you have sort of a history of your journey. There are some games that do this stuff in a limited way, but none that really capture the spirit of the age of exploration.