Hey, so I've never done this before but it looked like fun. :D Roleplaying optional, but preferred. Everyone needs a good rent controlled place to live in New York City, and you found The Enchanted Arms Apartments suited your needs. Sure, the building has a crotchety landlord and a cockroach problem, but it is better than the street right? At least that's what you thought until the strange and grisly murders began. What you didn't realize (or maybe you did) was that The Enchanted Arms is a hotbed for mystical creatures and people with magical affinities. A group of malevolent magic users and monsters have been trying to clear out the building for their own nefarious purposes. They need it empty in order to create a hell door to release the forces of evil on the modern world. You can't count on the cops; why would they believe you? It is up to you, the good citizens of The Enchanted Arms to root out the evil or die trying. ROLES - The Townies - Town wins when all The Monsters are dead. There are 10 town players. Dark Acolyte - The Dark Acolyte knows who one random member of the Monster Squad is. The Dark Acolyte's role is to muck up the works for the Townie's investigation. If the Dark Acolyte is killed in a Monster Squad night kill then they actually become a member of the Monster Squad (but don't get any new powers) and no night kill occurs on that evening. Vigilante - The first Night after townies die to lynches on consecutive days, The Vigilante may kill a player. A Vigilante kill appears the same as a regular Monster Squad night kill. Watcher - The Watcher is an informative role that can target a character at night and learn who, if anybody, the player has targeted that same night with their ability, but not the action the player performed. The Monster Hunter - The Monster Hunter has the ability to investigate other players in order to discern their alignment at Night. Players who are investigated are not told as much. The Monster Hunter can't discern the alignment of the Vampire. Judge - At the end of day, if the Lynch vote is tied or no lynch, The Judge may pick a player to kill (note: this is NOT a lynch and does not count towards vigilante.) Doctor - The Doctor is a role that targets a player at Night to protect that player from a single kill made during that Night. They are not told if their protection was successful. Nurse - The Nurse is a backup Doctor. Once the Doctor has died, the Nurse will become an official Doctor. Lucky Bastard - The Lucky Bastard gets saved from death once. Once a lucky bastard is lynched, is the target of a Monster Squad NK, or has had some other form of death thrust upon them once, they become a normal Townie. Innocent Child - If the Innocent Child wants to they can at anytime ask the Mod to reveal that they are indeed a Townie. Van Helsing - Van Helsing is a role that has the ability to investigate other players in order to find The Vampire. Players who are investigated are not told as much. The Monster Squad - The Monster Squad wins when they outnumber the townies. The Monster Squad can freely communicate with each other and have a nightly kill. There are 3 Monsters. The Monster Squad will be able to choose the mode of death for their night kills. The Witch - A Witch can use their magic to silence one player per day. The silenced player can commit a lynch vote by "raising their hand" but are other wise silent for the whole day. They cannot choose the same person two nights consecutively. The Vampire - If the Vampire is investigated by The Monster Hunter they will be seen as a Townie using their Vampiric Illusions. Van Helsing is the only role that can detect a Vampire. The Werewolf - A Werewolf chooses one Townie per night to block from performing his or her night action. They cannot choose the same person two nights consecutively. Other Rules - Only living players may post in the game thread. You may not post in the game thread during the night phase. You may not edit or delete posts in the game thread or in any convos you may be posting in. Don't privately communicate with other players about this game. This game will move somewhat quickly with the day phase taking place over 24 hours. I'll try to be timely with my updates, but it is the holiday season and things happen. The night phase will end as soon as I get all the actions taken care of. I will be announcing upon Lynching, NK, etc the role of a fallen player. Everyone must communicate (unless you are silenced) in the thread at least once per "day". Make Sure your "Lynch Vote" and "Unvote" are bolded please. "Deadline Vote" also applies. Day Action Priority Start of day + Announcements Day ends Lynch if majority, allow judge to pick if no majority or no lynch (if alive) Vigilante informed if he can kill Night Action Priority Werewolf ability block performed Doctor Protect Kills (Vigilante, Monster Squad Night Kill) Info Roles Resolve - Watcher, Monster Hunter, Van Helsing Witch uses their 'silencing' ability Sign Up! 1. Anabanana 2. Ozzo 3. soundlyParanoid 4. Gryff 5. Jacquelle 6. maniskumquat 7. Matthew Schempp 8. AaronSofaer 9. Kat 10. jordantigers 11. KWhit 12. JohnStargazer 13. Tome-Chan I stole these roles and rules from a bunch of different places and modified them for my own purposes.