Spaceships, Gorrammit!

Discussion in 'PC/Console Game Discussion' started by Brian Rubin, Jan 12, 2012.

  1. Brian Rubin Armchair Designer

    But then y'all will see how much I truly suck. ;)
  2. SuperJay Already Beat BF's New Expansion

    Location:
    A2MI
    Are you being serious?

    If you are: You use this thread to urge us to read your blog. YOU don't talk in this thread, you just post links to your blog. Even the stuff you could reproduce here, like that video, you choose not to - you link to your blog.

    There are other factors at work, of course (you clearly play more space games than any of us so it follows that we don't have as much to talk about), but you actually do have people talking in this thread on this very page, within the last week. Are they not talking enough about your blog, is that the problem?

    If you're not: Ha ha ha! Good one!
    Kat and Aeon221 like this.
  3. Brian Rubin Armchair Designer

    Hahaha, please, totally not serious, just trying to be obviously and humorously passive aggressive. Sorries. :)
  4. Stormwaltz I Pretty Much Live Here

    ROE2 was a game I wanted very badly in high school. I never got it. I did manage to find a copy of Breach 3 in a cutout bin when I was in college.

    Oddly, I ended up working with one of the designers (Chris Foster) while I was at Turbine.
  5. Brian Rubin Armchair Designer

    OMG SO JEALOUS.
  6. SuperJay Already Beat BF's New Expansion

    Location:
    A2MI
    Okay, my bad. That sounded almost plausible. :(
  7. Brian Rubin Armchair Designer

    That's fair man, I didn't include a winky emoticon. If I was actually mad at y'all, you'd know it. :)
  8. Raife Magister Mundi Elyscape

    Breach 2 was a great game, but I thought Breach 3 was pretty terrible. I say this as someone who played Omnitrend's Universe games, both Breach 2 & 3, and the ROE games (and used the IGS for boarding missions). I think a large part of the problem was that they switched it to real-time and zoomed-in the isometric view so it was harder to get a tactical sense of what was going on, but it was also less elegant than Breach 2.

    Here's Breach 3:

    [IMG]

    Here's Breach 2 (IIRC, "Detect" was for finding mines and revealing stealthed guys, "Crack" was hacking ability):

    [IMG]

    Bonus:

    [IMG]
    Marcus likes this.
  9. Brian Rubin Armchair Designer

    Sigh, I didn't play enough of either game -- outside of RoE -- to have an opinion really, but still, those screen and box shot bring back memores.
  10. Brian Rubin Armchair Designer

    Riztro and Marcus like this.
  11. Nate Worked The System

    Whoa. Today I discovered that those "Ion Drives" in my sci fi spaceship games are REAL! Apparently Deep Space 1 has an ion drive. I had no idea...
    Brian Rubin likes this.
  12. Raife Magister Mundi Elyscape

    That's way better than Nuclear or Fusion Drives, and should really give us a leg-up on those Klackons when they attack.
    lesslucid and Mind Elemental like this.
  13. Brian Rubin Armchair Designer

    Oh wow, totally forgot about that! Very cool stuff.
  14. tylertoo I Pretty Much Live Here

    You mean anyone can post in this thread? You don't need an invite?

    Seriously I liked your last gameplay video on Drox Operative and look forward to this, I know nothing about this game.
  15. Brian Rubin Armchair Designer

    Hahahahaha, thanks man! :-)
  16. Stormwaltz I Pretty Much Live Here

    RL ion drives primarily appeal for their energy efficiency. The amount of thrust they produce is quite low. They're more likely used for slow, probably automated commercial freight vessels rather than warships.
    Mind Elemental and OrfBC like this.
  17. Stormwaltz I Pretty Much Live Here

    By the bye, these were invaluable references to me when I was writing what became the Mass Effect codex:

    Winchell Chung's Atomic Rockets web site
    Ken Burnside's Attack Vector: Tactical board game.

    So influential, I named characters after them in ME2.
  18. Brian Rubin Armchair Designer

    By the way y'all, the fun Freelancer-esque game with a sense of humor, Zigfrak, has reached final release:

    http://www.desura.com/games/zigfrak

    I've played the beta a bunch and it's dang fun. :)
  19. kerzain Beardy Magnificence

    Location:
    Job 3:26
    Brian Rubin, you gotta do an LP video of FTL! I read your preview, and I read on your blerg that you probably won't be playing it any more because it fucks with your emotions, but that's all the more reason to post an LP video!

    I always enjoy hearing gamers fall apart when the going gets tough, and I want to hear you suffer a nervous breakdown when you're forced to sell your crew to slavers to survive - or when engineer fails to repair your O2 unit in time, causing your entire crew to flop over dead moments after defeating a particularly nasty enemy.

    Come on!

    Man, if crew members could get sucked out into space through hull breaches I'd want to hear you deal with that too.
    Mind Elemental likes this.
  20. caesarbear Oh, Come On

    Location:
    Greater Boston, MA
  21. U.S. Millie Elitist Negative Nancy

    Are there any modern space trader games? Anything from a single ship traversing the stars buying and selling, right up to running a pan-galactic corporate empire.
  22. Brian Rubin Armchair Designer

    The X games do that. Latest one is X3: Albion Prelude, in which you also need to own Terran Conflict.
  23. U.S. Millie Elitist Negative Nancy

    The X games sound great, really great. I think I own most of them, but my god they're cryptic. I've tried playing all from the second and I can never get passed the first hour.
    SpoofyChop and Marcin like this.
  24. Brian Rubin Armchair Designer

    I feel the exact same way, but they're really some of the few games that fit your description.

    I'm remembering also that the upcoming Smugglers V will let you do this, but it's not a sim as it is a turn-based trading, adventure and combat game.
  25. Riztro I Pretty Much Live Here

    Location:
    Sweden
    Starfarer is supposed to do this once the dev gets that far. Not much trading there yet but worth keeping an eye out.
  26. U.S. Millie Elitist Negative Nancy

    Smugglers is the only game I've liked/thumbs up'ed for Steam Greenlight.
  27. Brian Rubin Armchair Designer

    I'm actually working on the preview for Smugglers V, which should go up this week, and I'm liking it a great deal.
    Lizard_King and U.S. Millie like this.
  28. Brian Rubin Armchair Designer

  29. Orinoco Fresh Meat

  30. JoshV Keeper of the Elemental Materials

    Mind Elemental likes this.
  31. Aeon221 Despondent Fancybear

    Location:
    G:\HAW HAW HAW
  32. Brian Rubin Armchair Designer

  33. kerzain Beardy Magnificence

    Location:
    Job 3:26
  34. Brian Rubin Armchair Designer

    That's weird, it should have a link at the top to the overall table of contents where folks can start at the beginning. Thanks for pointing that out.
  35. Brian Rubin Armchair Designer

    Hey guys, this isn't strictly space game related but it was inspired by the clusterfuck that is the Elite: Dangerous Kickstarter. I wrote an article on my suggestions and observations about successful Kickstarter campaigns coming from my perspective as an SEO professional, and I'm actually quite proud of it, so I hope y'all don't mind if I share it here:

    http://www.spacegamejunkie.com/oped/off-topic-kickstarter-observations-seo-pro/

    Thanks, and enjoy!
    XenoCrash and cnahr like this.
  36. SpoofyChop Armchair Designer

    Location:
    Pennsylvania
    I really wanted to like Evochron: Mercenary but after about 10 hours of play I just found it a little dull to do the trading and a little too hard to do the combat. Nobody has even come close to a balanced game of the sort in years. What we really need is a Skyrim quality AAA game in space.

    It should be named it Staredge and pressing z will make your ship broadcast "Fus-ro-da" on all channels.
    Marcus and Mind Elemental like this.
  37. kerzain Beardy Magnificence

    Location:
    Job 3:26
    It's gonna need Three Dog too.
    Mind Elemental likes this.
  38. Brian Rubin Armchair Designer

    Actually a former Bethesda fellow who worked on some Elder Scrolls games is making what could be a Skyrim in space called Rodina:

    http://elliptic-games.com/

    It sounds amazing, so I really hope it sees the light of day.
  39. Lizard_King Already Beat BF's New Expansion

  40. Brian Rubin Armchair Designer

    Thanks for linking to that! I enjoyed the game a lot, first Smugglers game I've played.