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Star Wars: The Old Republic

Discussion in 'MMO Game Discussion' started by jiffy, Jan 14, 2011.

  1. Marchhhare Armchair Designer

    Invited you to the guild last night. Sorry I wasn't very social -- I was in the middle of a PUG raid and couldn't talk much.

    The Smuggler story is pretty good. I made mostly Light Side choices about murdering/sacrificing people or not, but whenever there was a "greedy/more money" option, I'd always take that one. I also liked that most dialogues had a snarky/sarcastic response -- I'd always go for those as well.

    One thing that really disappointed me, though, is the numerous times in the story you will be asked to complete a mission where an NPC will tell you something to the tune of, "If you can pull off this job, you'll be the richest criminal in the galaxy." Of course, there is no actual in-game reward when you are successful, so while the NPCs talk big, the payoff isn't there. This happens more than once.
  2. OrfBC Hard Cider Gal

    Location:
    California
    Yeah, I'm liking Dark Side Smuggler quite a bit. Corso is even growing on me a little, though his relationship level keeps going down. I think I'm going to roll a Sith Warrior alt since people say that story is so good. Is there an Empire guild too?

    Oh, and would anyone be willing to run that first flashpoint with me sometime soonish?
  3. Marchhhare Armchair Designer

    You can normally find a group for The Esseles very quickly just by asking in fleet chat. Although it's better if you have four players, it can still be easily completed by two players plus two companions. You don't even need a tank or healer or anything. It's also widely considered to be one of the best flashpoints in the game, so you should check it out.

    We do have an Empire guild, but it's not very active. From what I've heard, Imperial Agent is the best story, but since you're playing a Smuggler on the Republic side, you probably want to try a class with completely different mechanics.

    I never really liked Corso and stopped using him for good as soon as I unlocked another companion. Regarding that, here is where you unlock your party members and their roles (no spoilers):

    2. Melee tank: Nar Shaddaa (level ~25)
    3. Ranged dps: end of Act 1 (level ~35)
    4. Melee dps: Balmorra (level ~40)
    5. Healer: Hoth (level ~45)

    The ranged dps character in particular makes a powerful companion for a Gunslinger. The tank companions are largely useless, so you'll want to switch to a dps or healer as soon as they become available. The reason for this is that BioWare nerfed their survivability pretty badly. They're great at getting and holding aggro, but they won't live very long. This nerf was necessary because players with a healer build could formerly use a tank companion and solo most of the content in the game (albeit very slowly), even heroic quests that were designed for 2-4 players.
  4. ehm ecks Armchair Designer

    I have a shadow who is not quite out of the level range for that FP. Let me know when and I'll hop on (you probably won't see me in game if it's not raid time, otherwise :p)
  5. Sjofn Magister Mundi Elyscape

    Location:
    California

    If I was going to pimp an Empire storyline, I'd pimp the IA one over the SW without question. I found the SW one to be pretty paint-by-numbers, with it only getting REALLY interesting in act 3. On the other hand, the voice acting (for both genders, plus the main person you talk to) is excellent, which helps keep even the boring shit tolerable.


    PS: Corso Riggs is a fucking blight.

    PPS: If you prefer less buttons to more, you may not like the SW class. It is the most button-y.
  6. ehm ecks Armchair Designer

    Marauder, maybe, but definitely not the Juggernaut. Jugg/Guard dps and tanking isn't noticeably more complex than vanguard dps/tanking.
  7. OrfBC Hard Cider Gal

    Location:
    California
    Maybe I'll do a Sith Inquisitor then. I see you ranked them highly earlier in the thread.
  8. Sjofn Magister Mundi Elyscape

    Location:
    California
    I really like that story, yes, but bear in mind the Sith Inquisitor gives precisely zero fucks about the overall story plot. It is extremely self-focused, and some people don't like that (I loved it :P).

    Jugg/Guardians have way more buttons than the assassin/shadow that they have to/should punch regularly (I've only tanked as those). I've not played a vanguard yet, but my vanguard tank friend bitches endlessly about how many more buttons his guardian has to press, and he's only in the 30's on that character, so he doesn't even have them all yet.
    OrfBC likes this.
  9. ehm ecks Armchair Designer

    Has your friend considered not being bad?

    That's weird. My guardian is 33, my vanguard has been 50 since forever. I certainly have not noticed having omgsomany buttons as the guardian (I should note here that when I was playing the guard, a couple months back, consensus was the best tank spec was some weird hybrid spec that actually had more points in a dps tree than a tank tree. Maybe that changed). So okay, I'll go break it down and see if I just didn't notice something.

    Vanguards hit six attacks regularly, with a seventh that wants to be used on cooldown (1m). There are another two attack/mobility buttons that see use pretty much every pull, but you don't hit them "regularly".

    My guardian has seven attacks that are used regularly, with another that wants to be used on cooldown (30s). There's another mobility/attack button that gets used every pull but isn't hit regularly.

    I don't actually have any points in the tank tree yet, but it appears that shifting my points from the dps tree to the tank tree wouldn't increase the number of abilities at my disposal, so...

    /Shrug
  10. Neopythia Despondent Fancybear

    Location:
    NYC
    Assassin is a fun class to play, but the story is TERRIBLE. I liked the SW story, but I followed a light side path which made the story infinitely more interesting. I think Imperial Agent is hands down the best story, if that is what you're basing your decision on.
  11. OrfBC Hard Cider Gal

    Location:
    California
    Oh no, which Sith do I play? I am going to do Light Side because I have to be a contrarian. I spent an hour on an Inquisitor today, and I'm having trouble getting my head around what the Light Side motivation is supposed to be here. I guess helping the people of the Empire but still being loyal to its evil evil principles? I can still easily switch to SW if that's better. There's very very little chance I will ever do both.
  12. Sjofn Magister Mundi Elyscape

    Location:
    California
    For my manquisitor, his light side choices were made with the following logic: many of them have the potential to fuck the Empire, or help them less, so thumb's up there. Otherwise he saw no need to shit on people for funsies (except for other sith, fuck those guys). And the third principle for Jovian was this: trolling the Empire is fun. The sith inquisitor also seems to be the most aware of what a goofy-ass fucking world s/he is living in, and has a shitton of sarcastic answers, if that appeals to you, with both voice actors doing a great job with them.

    As I'm sure you've noticed, Neopythia and I have wildly different opinions of the two sith storylines. I much prefered the SI one to the SW one (again, the SW is totally dullsville before chapter 3 in my opinion, I don't see what is so wicked sweet awesome about it prior to that, even as light side). The main thing the Sith Warrior has going for it, is that it's more ... Star Wars-y, I guess, and has a lot more to do with the Empire's shit as a whole, but I felt like a glorified errand runner, never doing anything for myself, always at the beck and call of other people. My manquisitor was doing everything for his own self and his own advancement, even when working for other people.


    Of course, the only storyline I would actually call terrible is the trooper one. Loads and loads and LOADS of filler, with a boring end dude I gave no fucks about beating.

    The fact your guardian already has 7 attacks he has to use regularly (he'll get another one at 40) at 33 versus your vanguard that only has 6 at 50 doesn't strike you as odd, eh? There's a certain point where people feel comfortable with their button presses. Mine is ~7, but I prefer 5 or 6. The guardian goes over it, and the sentinel goes even further over. I like the class, but it is just more annoying to make sure you've hit everything you need to hit on the various JK classes/specs than anything else I've played.
  13. Ingmar Armchair Designer

    Location:
    California
    I can't remember the last class I played in any game that has as many buttons to keep track of as a JK. A few more and it wouldn't be out of place in EQ2.
  14. Neopythia Despondent Fancybear

    Location:
    NYC
    As Sjofn said, the SW story is more central to the overall imperial plot and more Star Warsy. (I'd argue that SW and JK are the two central stories and the others are tangentially related, some more so than others.) The SI story is more of a personal journey of power, but the way in which you gather power is so mind boggling stupid as to kill any interest I had in it. My SI is 45 and I can't bring myself to finish it. Though I probably should just so I can unlock Twi'leks.
  15. Sjofn Magister Mundi Elyscape

    Location:
    California
    I just realized a major downside to playing a light side sith warrior. I haven't force choked anyone.
    Shmtur likes this.
  16. Lum Fatbird

    I'm pretty sure my light-side SW has choked some people, but they totally deserved it and I may or may not have taken dark side points a few times because, really come on, some of those jedi are just insufferable choads and ok, that's probably when I choked them, but still it's theoretically possible.

    My sith inquisitor on the other hand is like -5000 dark side but mainly because I play him as Chaotic Stupid. The answer is ALWAYS force lightning, and I forgot the question.

    Caya, balut, quatoria and 3 others like this.
  17. Sjofn Magister Mundi Elyscape

    Location:
    California
    Ingmar laughed for like 10 minutes at that part, Lum.

    I haven't had anyone really deserve a choking yet (Mr. Light Side just entered Act 3), but he is about to be all out of patience for bullshit, so perhaps the chokings will now ramp up and I will feel more fulfilled.
  18. ehm ecks Armchair Designer

    Okay, I was wrong.
  19. quatoria Learned From Drunk Admins How To Shoot Vodka

    Oh. Oh, I choked so, so many people with my Sith Warrior. In so many different ways. Sometimes I choked them and flung them into something. Sometimes I choked them and stabbed them. Sometimes I choked them oldstyle, just for the novelty.
  20. Creole Ned Being Nice For A Week

    MrPants and I made a Jedi duo to sample the free-to-play experience (25% less experience, to be precise) He's a sassy Jedi Consular named Margerine and I'm a Jedi Knight with a fake glued-on beard named Beardforce, because all his power comes from his fake glued-on beard. We got to level 5 and I found out you have to subscribe to get Sprint, which is one way to separate the free players from the subscribers -- literally, because the free players will not be able to keep up. You can train it at level 15, so only 10 levels to go!

    It's not bad so far in the lowbie levels. The conversations and voice acting lift it just enough above bog standard MMO to keep me going. The saber combat lacks oomph, though. It never feels like my character is actually hitting anything, just swinging all around and then stuff dies. Also I have cowboy boots.

    margerine_and_beardforce.jpg
  21. Ghotimonger Hivemind Coordinator

    Technically, all you have to do is become a "Preferred Player": Purchase at least $5 worth from their digital store.
  22. Lum Fatbird

    Ned, you are playing possibly the most boring story line in the entire game. Reroll before you get too enamored!

    How I'd rank them:

    Imperial Agent: I'd play SWTOR: Imperial Agent Chronicles. Bioware took what you'd think would be the most boring of the Sith storylines (the, you know, guys who aren't Sith) and made an absolutely compelling sequence of quests. Lots of little touches (like how your character loses their English accent when going undercover) and a plot that even has a touch of branching based on your choices.

    Sith Warrior: This is the iconic "Darth Vader" storyline. Go forth and kick Republic tail for the Empire with the utterly predictable plot twist in Act 3. Still, it's pretty good.

    Sith Inquisitor: Suffers in that, well, your character is pretty much literally insane so while the entire Empire is erupting in war, you have your own private vengeance story which, you know, totally takes precedence over the Empire's little war. However if you like playing crazy people it's fun and the character does get some great lines.

    Bounty Hunter: Weakest Imperial story line by far, completely and totally disconnected from the war as you are a bounty hunter hunting bounties for your bounty hunter stuff. If you wanted to be Boba Fett when you grew up I guess it's OK.

    --- yes, the weakest Imperial storyline is better than the best Republic story line. The Republic in general is just a more boring and groan-inducing side to play on. As the Empire, you can indulge your inner pulling-wings-off-flies evil darkside or try to be an honorable little fascist lightside soldier, but you're still the tip of an invading army's spear, so it's interesting. As the Republic, you get to watch the Republic flop around and die a lot. The Jedi are emotionless prigs, the Republic government are all corrupt, and generally there is no good guys in their story save maybe yourself. I found the whole thing far less compelling. --

    Trooper: Since the Jedi in SWTOR are so yawn inducing, the best Republic storylines are the ones furthest from Jedi. I've heard people complain how boring the Trooper story is in later levels when the initial story abruptly ends but I haven't gotten there yet, and the core conceit of you actually being a squad leader in an actual military as opposed to Random Hero Detached To Do Hero-y things works pretty well.

    Smuggler: If you like flirting, or if you like ignoring the war and just doing your Smuggly business I guess this does well (this is actually the lowest level character I have so, eh)

    Jedi Knight: oh god the Jedi make me want to kill myself out of ennui. The Jedi Knight character has some good companions though and it is probably the most classically "Star Wars" of the stories. Just get used to your leaders being boring and corrupt if civilian, or boring and unemotional if Jedi.

    Jedi Consular: By far the worst in my opinion - all the bad parts of the Jedi Knight story with few of the redeeming values. Just really, really drudgery.

    The 25% XP hit for free players isn't really that bad since SWTOR never was that grindy. Just make sure you do all the quests (especially the bonus series) that you can and you'll be fine.
    OrfBC likes this.
  23. Creole Ned Being Nice For A Week

    Yeah, I knew going in that the Jedi storylines were not great but I wanted to try the archetypal Star Wars character first. If I like the game enough I may sub for a bit and play some of the others that have actual interesting stories. I also tend to play good guys first and more evil types after, so the Sith are in reserve for now. The summaries are appreciated, however. At least MrPants picked the consular instead of me.

    The tooltip for Sprint says you need a subscription so maybe they just didn't reword it to reflect that it only requires a $5 purchase from the store.

    Also I am already tired of everyone telling me, "May the Force be with you." I want to tell them to force off.
  24. Marchhhare Armchair Designer

    What server are you guys playing on? If you're on The Harbinger, look up any member from Tatooine Royal Navy for a /ginvite. For some reason many of our more active members have been on a lowbie alt kick lately, so you should have plenty of similarly-leveled people to join you for group quests, flashpoints, etc.
  25. Viz This Is SEWIOUS

    The whole Boba Fett fandom thing is still a mystery to me, since (as I believe I have previously mentioned) he does nothing but get chumped in the original trilogy.
    Caya likes this.
  26. Footmunch Hard Cider Gal

    Location:
    UK
    Isn't there a theory that because of the mask, kids could more easily project themselves into Fett's role?

    Plus he gets to hang out with Vader and captures Han Solo.
  27. The Mad Hatter Hard Cider Gal

    Location:
    Funkytown
    How much of the actual gameplay revolves around the development of the plot? With my Sith Inquisitor it seemed uneven, maybe a character mission or two mixed in with lots of unrelated zone quests and tasks. This was only through level 15 though.
  28. Lum Fatbird

    If you check your quest log, anything marked "Class" is your plot. It doesn't really start until the second planet though, the first planet is a tutorial.

    As a subscriber, if you've already done the missions for a planet on another character and don't want to kill 40 Alderaanian baldersnatches yet again, you can jack up your class mission and PvP XP with legacy boosts and just do class missions with PvP matches to blow through the levels (you'll still be undergeared compared to if you did all the missions tho). Can't do this as F2P since they limit how many PvP warzones you can do a week.
  29. Sjofn Magister Mundi Elyscape

    Location:
    California
    Yeah my neutral SW lady has maintained neutrality mostly through choking the shit out of people. The few times my LS dude has killed someone, it WASN'T by force choking them seriously what the fuck Bioware.


    Also, ignore Lum, the smuggler has a fucking rad story, even though its act 2 is a little slow. It kicks the shit out of the SW story for sure, which I still think is one of the worst ones because zzzzzzzzz so predictable, I don't care how many puppies you can forcechoke on the way (although force choking is obviously fun). Also, the trooper story is even more boring than the consular one, don't believe Lum's lies. At least the consular's Act 3 has some cool shit, the trooper one should end after Act 1 and never, ever be talked of again.

    A lot of the ranking for the Republic side really hinges on if you hate Jedi or not, to be sure, but even if you hate the Jedi, the trooper storyline is terrible after Act 1. Utterly boring, full of filler, with only one or two bright spots to carry you through the end, where you fight a dude you do not care even a tiny bit about.
    ehm ecks likes this.
  30. ehm ecks Armchair Designer

    What, you weren't a fan of that rescue mission where you

    But that was so well done!
  31. quatoria Learned From Drunk Admins How To Shoot Vodka

    You have the -worst- taste in stories.
    Neopythia likes this.
  32. A Man In Black Level 90 Paladin

    I'm one of those people, but the big between-planet Trooper setpiece missions are probably the best in the game. In between collecting space-bear asses on the planets, you get to go and kick ass in various special forces missions, even if they don't all make a lot of sense.

    If you like playing an insane person, DS Jedi Consular (especially as a male) has its moments. The combination of the obliviousness of the Jedi Order and the too-cool-for-this-bullshit voice acting gives it an Evil Superpowered Hipster vibe, which is more fun than, say, the "Go bring me Space Bear Bob's head" storyline of the BH.
  33. Sjofn Magister Mundi Elyscape

    Location:
    California
    And that was actually one of the bright spots I was talking about. D:

    (I was indeed a dude trooper.)


    Also if loving the smuggler story is wrong, I don't wanna be right.
  34. ehm ecks Armchair Designer

    Well, speaking as a FemShep, that sequence was incredibly dumb :p
  35. Sjofn Magister Mundi Elyscape

    Location:
    California
    Yeah I imagine for that, it was a total dud. Even as someone was playing the exact sort of character that sequence was aimed at, I was pretty much "whelp!" and took the light side option because come the fuck on. My trooper shed a manly tear later, I'm sure. Offscreen.
  36. Ingmar Armchair Designer

    Location:
    California
    [IMG]
    Itzena and Sjofn like this.
  37. Sjofn Magister Mundi Elyscape

    Location:
    California
    <3 <3 <3
  38. Lum Fatbird

    OK, I'm going to roll up a DS Jedi Consular right now because, well, a psychotic evil Jedi sounds EXACTLY MY SPEED.
  39. Quitch Keeper of the Elemental Materials

    Location:
    UK
  40. MrPants Keeper of the Elemental Materials

    I only ever got my Trooper to the mid 30s (I was on Tatooine when I stopped playing) so I don't know if the story gets worse, but there was definitely a point where it was clear the writers just sort of gave up. It was decent for a while, but then it was nothing but "Man, you're the best tiny squad in the galaxy!" over and over while you were given nigh-meaningless missions to complete.
    Sjofn likes this.