Would totally save that kitten if the game looked better. I'm sorry, Fluffles, you were killed by Reverb Publishing's unimpressive Kickstarter page. I didn't even look at the Greenlight.
What offends me the most about that is that it's a clumsy and tone-deaf rip-off of a well-known and much more clever joke from 1973.
The only word for that is offensive. I've never heard of that studio before but I sure as hell am never going to give them a dime now.
There are two ways to handle tying a charitable contribution (which is generally positive press) to a conditional scenario. The smart way is to play it up as a feel-good thing - "walk for the cure, any participation is a net positive." This generally is where you can apply "win-win" even if the condition and the donation are only tangentially related. This is the reprehensible approach - "if you don't walk you just sentenced a woman to a painful death from breast cancer, you sick bastard."
Yeah the correct thing to write is "We'll donate $500 for every place we move up in the top 10 over the next <few> weeks - if we can make it to number 1, that will be $5k for kittens! Get on board and vote now, every vote gets us one step closer to moving up and an extra $500 cash for kittens!"
Knock-Knock by Icepick is on Greenlight. Everyone should vote for this, or else Bill will have to manually add it to his steam collection and that's bullshit.
The good news is that 21 more games have been Greenlit. The bad news is that we live in a world where that list somehow includes Postal 2 and not The Pinball Arcade.
Steam Greenlight now has a software category. Also, a concepts category. Edit: Here's the Steam Community press release thing.
Cook, Serve, Delicious! So we picked this up off of the author's site and I've been playing this game a lot. It's actually really great. Everyone go greenlight this.
I'm going to go ahead and link Minion Master, created by three guys (one of whom is a good friend of mine). They had a booth at PAX Prime earlier this year and have been spreading the word. It's a little like if Magic and a tabletop strategy game had a colorful baby. They've also got a web site up with more info and a beta.
Another green-lit game is available on Steam: Giana Sisters: Twisted Dreams. It was only announced as green-lit on October 15th, so that's a pretty good turn around time. I haven't played it yet, but it looks good and the initial impressions I've read from a couple people sound positive. It's also a crowdsourcing double-whammy since it had a successful Kickstarter too.
Primordia! It's actually very disheartening to me that this is on Greenlight at all. Wadjet Eye is an established publisher and developer of old school point-and-click adventure games. They made the fantastic Blackwell series, and published Gemini Rue and Resonance. They have, count 'em, EIGHT games on Steam already. So why do they have to go through Greenlight to get their new one onto Steam? Is Steam moving towards an attitude of making everyone who's not on the level of EA or Activision or Ubisoft prove their worth? IMO, once a company has a game on Steam, they've made it. They should be in the club, and allowed to release more without jumping through these hoops. If this is going to be how Steam operates, then they're not helping indie games get noticed at all. They're doing quite the opposite by forcing them to fight through the sea of Greenlight crap for every release. Anyway, Primordia is some sort of post apocalyptic robot Wall-E/Machinarium looking thing. I didn't bother watching the trailer because I play almost all of Wadjet Eye's stuff anyway. It'll be a great LucasArts style adventure game with a detailed story, creative puzzles, and voice acting that ranges from "good" to "good to laugh at".
Yep it's a shame that Steam feels this has to be greenlighted. I'm a big fan of Dave Gilbert, so I voted for it right away although I didn't really like Resonance. Wadjet Eyes is an editor that deserves more respect, if only for the Blackwells and Gemini Rue.
Um...sorry...I voted against this game last night. The thing about Greenlight is that it says "would you buy this game", not "is this game worthy". I don't like many adventure games, so I answered honesty. I vote against probably 90% of the games listed. Of course, after the Towns debacle, I'm not so sure that Greenlight is really set up correctly at this juncture.
That's ok, "voting against" doesn't really do anything, it just stops showing you the game AFAIK. That is why the question is "Would you buy this game" as you say. My complaint is that this particular game has to be listed on Greenlight at all, and doesn't get to just go straight to the store. You're not in the target audience for this kind of game, and that's nobody's business but your own. But by making the game go through Greenlight, Steam is saying "We don't have any evidence that there is an audience for this game at all. Show us that people would buy your game, because we just don't know.", when in fact they have hard data that there is an audience and exactly how big it is, in the form of the sales figures for Wadjet Eye's other eight games.
I dunno. Perhaps the Wadjet games haven't sold well on Steam. Or perhaps they're trying to build up demand by putting it through the Greenlight process? I know that's a reach, but I'm not sure if I can come up with anything plausible beyond those two ideas. I can't figure out why Drakensang, River of Time is on Greenlight when it's already available on Steam and has been for quite some time.
That's even weirder, I hadn't looked at that. Is it some new special edition or something? At least that makes as much sense as the Wadjet Eye stuff.
Drakensang, River of Time isn't available for European Customers I believe, at least it isn't for me. So perhaps they are trying to find out the interest over here? A bit weird still though, they should just make it available for us without having the greenlight it...
I don't know to be honest. As I said, I think they should just make it available to everyone rather then having it up as a Greenlight Project.
Hi guys, my name is Yifei and I work for an indie games developer, Mechanist Games. We're working on City of Steam, a free-to-play browser-based MMORPG. First off, I'd like to thank Lum for allowing me to discuss our game here :) To those that don't know what City of Steam is (no surprise, we're an indie developer, so getting widespread recognition is relatively harder for us). It's a browser-based MMORPG featuring a mix of industrial fantasy and steampunk elements, lightweight enough to play smoothly on even non-gaming computers and accessible straight from your browser. Even then, thanks to Unity 3D and a lot of in-house tools, we've managed to still make it look quite impressive,and all stored in but a few megabytes. City of Steam evokes an industrial age fantasy set in a mechanical world during an industrial revolution where the boundaries between science and magic have begun to blur, where humanoid steamtoilers patrol the streets and levianthan airships float just above the rooftops. City of Steam is set on the World Machine, a vast and ancient system of interlocking gears powered by unfathomable energies. For a better picture of the game, check our latest Closed Beta Trailer. A lot has been changed and improved since then, but it can still give a good idea for what we plan to make of our game: Expansive metropolitan cities built on years of neglect and abandon allow untold evils to thrive within the heart of its intricate networks of pipes, gears and towering spires. It is up to the new age of hardy adventurers to aid the Triumvirs, the local governing body, to rid and clean up the depths and heights of the city. Edit: Hey guys, City of Steam is now open and ready to play! All of you can join the game just by registering. Go here and start your journey into Nexus right now! We may be small, but we're very receptive to player feedback too, and strive to openly discuss the development process. Feel free to drop me a line and I'll respond to any questions you may have!
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Hi CoS_Yifei - your game seems pretty interesting, but your "register" link gives me a 404. You might want to take a look at that. :)
Sorry guys. It's just my post came with a bad time :), our closed beta test 3 was just ended yesterday and the sever was shut down temporarily. It's just went back online again, sorry for the inconvenience!
We recently posted a Dev-humiliation video to thank our fans' for filling up our steam-o-meter:http://www.cityofsteam.com/cityosweb/default.php/Collaborator_pack?openinfo=true The video was played by our marketing guys:Andrew and Gab: