The thread where people try to remember the titles of really really old games

Discussion in 'PC/Console Game Discussion' started by OrfBC, Dec 18, 2012.

  1. OrfBC Hard Cider Gal

    Location:
    California
    These are always fun, right? This old Commodore 64 game popped into my head earlier today and I've been trying to remember the title of it. I just sent this to the Bombcast too, but they never read my emails on air so I am going to subject BF to it.

    Anyone else who wants an ancient game identified please pipe up, I love figuring this stuff out!

    Here is what I remember about the game I'm thinking of. Hopefully none of these details are flat-out wrong, and hopefully someone will know WTF I'm talking about.

    - It was a fantastical kung fu kind of setting, like Jade Empire or Crouching Tiger, Hidden Dragon.

    - The game was mostly a first person adventure game, but you could get into fights and go into a fighting game side view.

    - The game was set in a Buddhist temple or something reminiscent of that, and you wandered around talking with or fighting other characters to gather enough strength to take down the main bad guy, who I think wore Samurai armor. You could gain levels to learn new skills like channeling your Ki into an energy ball or whatever, and the titles of the levels were all mystical-sounding phrases like "Shining Lotus of the Third Eye" and things like that.

    - It was really easy to die, and in particular I remember a monk killing you instantly if you talked to him before reaching a certain level of enlightenment.
    Elyscape likes this.
  2. Ingmar Armchair Designer

    Location:
    California
    It sounds sort of like a game in the Fist series except for the part about going first person; I don't know of any C64 games that swapped back and forth like that.
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  3. OrfBC Hard Cider Gal

    Location:
    California
    That name doesn't ring a bell so I looked it up. That...MIGHT be it, but I don't think so. I'm 90% sure that the bulk of the game was flipping around to different scenes in the temple, sort of Myst style (but obviously far predating it). Maybe Bard's Tale style.
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  4. Pogue Mahone This Is SEWIOUS

    Location:
    Seattle
    I was thinking you may have meant Windwalker, but that was a side scroller, no first person stuff that I can recall.
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  5. OrfBC Hard Cider Gal

    Location:
    California
    YAY!

    I think it was actually Moebius, which Windwalker was the sequel to.

    Thank you! I had the perspective of the main gameplay wrong, but I did remember that it switches perspectives.
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  6. Pogue Mahone This Is SEWIOUS

    Location:
    Seattle
    Ok cool, I never played Moebius so I forgot that one. I really liked Windwalker though,it was like an ancient Chinese Ultima. Haven't thought about it in years.
  7. scharmers Oh, Come On

    Location:
    Emerald City One
    Yeah, Windwalker. Bought this for the Amiga back in the day. Another "awesome" MicroMagic conversion (they similarly butchered a bunch of Origin games and worked their "magic" on Starflight for the Amiga).
  8. AaronSofaer Magister Mundi Elyscape

    There was a game which I keep forgetting was not actually Outpost; no, it was a different, actually playable game.

    You had some bigass ship that was in orbit, and other ships that could fly to various planets. You could take a fighter down to planets, moons, asteroids, etc, and search for stuff; power was one of the resources, iirc and people was another.

    Eventually, aliens happened, and you retrofitted your ships with guns zomg!

    You built stuff in your ships and on your bases, but your ship obviously couldn't do resource extraction so it could be self-sufficient.

    You researched things and stuff. In your flying around in your ship exploring different sectors of the planets (some planets were enormous, some were small) you would also find artifacts, and they all had little descriptions. This was this crashed ship, this was that, uh, thingy of some sort.

    In the looking-at-the-sectors-of-a-planet screen, you could research scanning hardware that drained power when you used it.
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  9. Ingmar Armchair Designer

    Location:
    California
    What system?
  10. OrfBC Hard Cider Gal

    Location:
    California
    Was it Alien Legacy? I loved that game if so, it was sort of the strategy counterpart to Star Control 2. Just as much story awesomeness, but with a strategy/city builder built on top instead of an action game.

    It came out around the same time as Outpost and was also published by Sierra, but was far far far superior.

    Remember that twist that it throws at you fairly early on, where you're just starting to get your first colony to stand on its own as far as power and food needs, and but then all of a sudden one of your officers informs you that there's a problem with the cryo chambers on the ship and they need to wake up a few thousand more colonists IMMEDIATELY OR THEY'LL DIE?

    MAN!
  11. AaronSofaer Magister Mundi Elyscape

    YESSSS, that was the game.

    Nice fucking work, Orf!
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  12. OrfBC Hard Cider Gal

    Location:
    California
    I was just way into that game to the tune of replaying it every few years, that's an easy one for me.
  13. FerdieLance Beardy Magnificence

    I had Moebius on the Apple II+! It still has one of the most beautiful fighting systems I've ever seen; it's slow and meditative, with a wonderful sense of how distance matters in sparring (you could take small steps, big steps, or large strides) and clear animations.
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  14. Freakazoid Herpus Derpus

    Here is a game I remember playing on a pc a long time ago but could never find today. It's possible this game has been tossed into the ether, never to be found.

    It's an adventure game where you crawl through a maze looking for keys and switches to open doors. The graphics were limited to an EGA display standard but there were some primitive sprites used. The map was loaded on a screen by screen basis, so you didn't know what the next part of the map would look like until you moved over there. I distinctly remember the hilariously bad wall tiles used in the game. If the wall wasn't a solid fuscha or aqua color, they were striped or patterned with the same colors like some horrible art house specializing in pastel colors.

    Besides playing the mazes it came with, you could also build your own maze. You had a paintbrush for a mouse cursor and you'd select where a wall would be or where an item would be. You could link a trigger plate to a piece of wall and the wall would move in a direction to open or close off an area. It was suprisingly flexible for an old game.

    The game came installed on a type of pc called a Headstart. I don't remember what model it was. It came with Chessmaster, but those were the only games on it I think. I also remember an awesome computer tutorial, which pretty much taught me all the basics of computer design.
  15. OrfBC Hard Cider Gal

    Location:
    California
    It wasn't some variety of Adventure, was it?

    [IMG]
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  16. Freakazoid Herpus Derpus

    It's similar to this in gameplay, but I don't think it was Adventure.