Introduction Kerbal Space Program is an indie game currently in development by Mexican company Squad. KSP is a sandbox space simulator game where you, at present, build ships, landers, rovers, and so on, and put them into orbit or send them off to explore the solar system around the home-world Kerbin (Voyager style map below). At present the game is a true sandbox without any structure, in the future the game will have a strategy/economy element around doing missions, making money and buying parts. The game developers are following the Minecraft model where you can buy it now for $18, or more later on. There's a free demo (which does take some part mods, by the way!) which is really fun and worth trying. This Let's Play My goal in this Let's Play is to develop a space program worthy of the little Kerbals who will be flying to their almost-certain doom. Using mods and plugins (more on that at the end) I will be making life a little harder for myself while also adding more options. For example, I'm going to want to map planets and moons and also worry about setting up a communications relay network so that my remote probes and landers can be commanded from Kerbin (complete with time delays!). Before we get stuck in, some logos! The name for this operation comes from my handle just about everywhere else on the internet but here. Thanks to Therlun and tylertoo. The following is a list of mods I'm using (as many as I recall, the key ones for sure). KSP is a very "open" system and it's easy for people to make new parts and texture them. The game is also available to moders who create plugins which alter the game. These plugins usually "live" inside objects you attach to rockets and are only active while the object exists on an object you are controlling. This openess and flexibility is a lot of fun as it is easy to find lots of fun toys to play with any time you visit kerbal.net or other mod websites! I'm chucking details in spoiler tags as there are lots of them and they aren't necessary to understand in order to follow the LP. I'm going to add actual LP content tomorrow. This took ages to get set up!