World of Tanks

Discussion in 'MMO Game Discussion' started by wowpanda, Feb 22, 2011.

  1. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    Connection losses and whatnot become statistical noise over a long enough period. That said: win rate in the current tank over ~100-200 battles is far more of a performance indicator. I have a decent efficiency rating and win rate, but I'm also a shit heavy tank driver. So if I'm in a heavy, the win rate is a lie.

    I was actually looking through my record last night for laughs, and I did far better in a few tanks that I thought I had. And far worse in a very few. My 40% in the Cent 1 was a bit eyebrow raising, since I always thought I was just average in it, not terrible.
  2. Adekan Beer

    Location:
    Maine
    Personally I don't give much of a damn about win rate, XVM or other statistics mods, and can't tolerate it when people see the need to trash on someone because their win rate isn't 50%+. Unfortunately it's all too common, which is one of the reasons I almost never end up in a game without at least one person already on ignore from another match. I play the game to have fun, and I imagine others do as well.
  3. JoshV Keeper of the Elemental Materials

    I mostly find the statistics fascinating from a analytics perspective, having done some data tracking on a different game. I also think it would be fun to see different heat maps of all the various levels. (A map of all arty kills, a map of tank deaths, map of where the highest win exp players travelled, etc) Maybe I'm just a stats junkie.
  4. vyshka This Is SEWIOUS


    What you really want for XVM is XVM updater. does all the installing for you.

    xvm updater

    Managed to grab the Panther and IS during the sale this weekend, and now I am back in the Type T-34 grinding to get the 59_16 and then the WZ-131 before the tech tree focus sale ends.
  5. Tman This Is SEWIOUS

    Location:
    Portland
    Over a large sample size (2000+ battles), I think it's a fair indicator, all things being equal, but things always equal. To whit - I grind 90% of my tanks w/out using free experience. I have only paid gold to get by one gun (Ferdinand) ever. As we all know, grinding stock tanks suck. I am on the back side of finally getting to the top gun in the E-75, which will be about 100 battles of pain. My win% rate dropped during this timeframe pretty bad. For those who decide to skip the grind, and jump directly to the top gun, they're cheating ;-)

    Someone else said and I agree that anything < 100-200 battles (depending upon tier) isn't statistically significant. Don't get hung up on any win% when you have < 50 battles. My first 20 battles in my IS-4, I had a 8% win rate. I called that bad luck. I'm clawing my way back up, but one battle at a time. It did scar me though and I hardly ever play that tank.

    Like others have said, it's really a tank win%, not overall win% as I suck in light tanks like the t-50 (worst & longest grind ever as I would never do more than my daily double in that POS), but I really shine in mediums. Heavies, I'm not very good at, althought the E-75 and IS-8 are making me better.

    What i have being using lately though is www.noobmeter.com It has a efficiency calculator, which looks at how much dmg you put out along with your win%. I particularly like to watch the graphs and see if I'm improving. I am.

    I will close with one thought though - If you have > 200 battles in your tank and your win% is < 45%, you are a detriment to your team with that tank. You are actually contributing to them losing with your play style. This may be a bit harsh, but it's the truth.
  6. vyshka This Is SEWIOUS

    I like noobmeter as well and another one is wotlabs.net
  7. JoshV Keeper of the Elemental Materials

  8. idris_z I Pretty Much Live Here

  9. vyshka This Is SEWIOUS

    means you are awesome
  10. Itzena Oh, Come On

    It's a terrible piece of slang coined by the masses of the WoT servers to describe themselves when they perceive that they are sucking at tanks slightly less than usual.
  11. idris_z I Pretty Much Live Here

    stuff you learn every day, I'm gonna use it in an email today, I'm sure my coworkers will be like "Stop writing like a douche."
  12. Supper's Ready Hivemind Coordinator

    This is me on noobmeter.

    Honestly, though, I care little for stats and win percentages, and simply play the tanks I like, until I get bored, and take very extended breaks from WoT.

    Although having good stats is useful in forum arguments, where some ass can't just dismiss what you write because you suck at tanks (which is like half the content of threads on the official forums).

    Actually it's a term that comes from WoT-news (a Russian site). They were the first to develop the efficiency rating used in XVM (WN1-6 ratings and performance rating came later from different sources) and rated the players along the different efficiency breakdowns.

    The top 0.1% of the server population, the highest bracket in terms of efficiency, they labeled "unicum". Which, and this was news to me, means a unique thing in latin. It's certainly not a term I would have used, but it stuck around. The players didn't come up with it themselves.
  13. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    http://www.noobmeter.com/player/na/kildorn

    My stats are slowly eroding as I play non-awesome tanks. But the per tank stats are totally worth going through on your own just for information on your actual play and not just hazy memory of how you were in a particular tank.
  14. Petereff He Hate Me

    I'm not game enough to put my stats in, they're pretty mediocre. I find my win rate gets affected by my grinding for XP- I'll lose several times until I get a win for the 2X XP but if I win, I move on to the next tank and blow any chance of a few successive wins to balance my score.
  15. Viz This Is SEWIOUS

    All true, but it doesn't change the fact that people who go around calling themselves that sound like total douches.
  16. Supper's Ready Hivemind Coordinator

    You're not wrong.

    ...

    And this I had to share: 5787 spotting damage.

    [IMG]


    The best part? Allied arties calling me noob because of the way I scouted. Guess I should have done like the other two scouts on the team and died in the first few minutes with little to show for it.

    And by the way, contrary to what I expected, the T71 is so much fun. Incredible stealth, speed, scouting capability and very good burst damage combined into a single vehicle. Of course to offset these advantages it has worse matchmaking than a tier 8 heavy tank. :(
    wisbechlad likes this.
  17. Tman This Is SEWIOUS

    Location:
    Portland
    And that my friends is why the t-21 grind is worth it.

    Great Job!
  18. Lokust I Pretty Much Live Here

    Location:
    Central MI
    Outstanding round. I have had so many tier 10 matches in my T71 where I had top damage, top spotting damage and top overall XP earned for my team. The t21 was awful but worth it, indeed.
  19. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    I love my t71. I only really whine at suicide scouts and the odd scouts who hang back well behind the battle and spot absolutely nothing all match when you've already identified and killed the hostile scouts. You're not countering anything anymore, provide some damned vision!
  20. pallas Roughly Touched

    I got ace tanker in my AMX 40... in a game that I lost. The french low tiers are truly awful, and probably exist to force people to free exp skip em.
  21. JoshV Keeper of the Elemental Materials

    I hate the AMX 40, especially now with gold rounds. It's main advantage is being a pain to penetrate when it's top tier. Unless someone in a Hetzer one-shots you with a gold round. And it's useless on higher tiers where everyone can pen you anyway.
  22. wisbechlad Hard Cider Gal

    I actually played it (AMX40) 72 times, because I thought it's awfulness had the potential to become ironically amusing. It didn't. Ended up with 52-53% WR.
  23. ydejin This Is SEWIOUS

    I was surprised you weren't using a Camo net for your equipment. Do you find that it doesn't contribute that much to your stealth when stopped and spotting? Also were the tanks you were shooting at not able to spot you because of the positions you took, or because of the general stealthiness of your tank?
  24. Tman This Is SEWIOUS

    Location:
    Portland
    Ya, well Ha!

    Anyone can get > 2K damage & > 5K spotting damage. Heck I just did it 5 minutes ago. Got my ace-tanker I did. in my e-75...for the record, I still don't have the top gun, so that makes us even right? right?

    [IMG]
  25. Supper's Ready Hivemind Coordinator

    If I'm behind soft cover and not shooting, I'll be spotted at the 50m hard cap anyway (the T71 is that stealthy). So it doesn't provide any benefit. When I'm shooting, the camouflage net now provides its 25% bonus off the measly 5% visual range-negated-upon-firing, so again almost no benefit.

    The choice to exclude it then becomes increasingly easy to make when taking into account the very limited number of equipment slots: I need my Vertical Stabilizer in order to combat the massive movement reticle bloom; I need my Binoculars to do the passive scout's job well; and ever since I found out that they changed gun accuracy to be affected by crew skill, I started using Ventilation (and Brothers in Arms) on the vehicles with low-medium inherent accuracy guns (before that I used a Gun Laying Drive in addition to the Vertical Stabilizer). There simply isn't any more room for a Camouflage Net.

    Both.

    Position is incredibly important -- as I'm sure you know, one must always try to keep a bush (or three) between oneself and the target. If that isn't an option, you shoot when you know that you are likely outside enemy detection range. I know from experience that with a full camouflage trained crew on the T71, I can fire at ~400m view range vehicles at about 375m and not be detected (Sixth Sense is oh so very useful here when these estimates prove incorrect). When targets are closer than that, I either don't fire and soak up spotting damage, or if the opportunity is too good, fire and take the risk of detection/return fire.

    This is of course possible due to, as you said, the general stealthiness of the tank. According to the Russian testers, the T71 negates 20% of enemy view range while moving or still, and just under 5% when firing. If fully trained Camouflage skill doubles those numbers (no one actually knows for sure), then it makes sense that ~400m view range vehicles (like the T110E5) cannot detect me, even while firing, until ~360 meters. Even a bit less taking into account the bonus from Ventilation (I don't think Brothers in Arms helps with secondary skills).

    Ha! E-75 as a passive scout. That's pretty awesome. :)
    ydejin likes this.
  26. Viz This Is SEWIOUS

    The claim is that full camo on all crew members gives you a 75% increase, and camo paint gives you 5% (both on your base value, not percentage points). Also, keep in mind that there's a spot interval which varies with range. This actually shows up in several odd places: one is that you can often finish off lone low-health tanks without being spotted with standard anti-tank guns, but not with howitzers, because of shell flight time. Another is that you can sometimes get peculiarly low scores when you're poking at enemies from around corners because if the enemy is spotted by someone else, and you poke out to shoot them, it's possible to take the shot and inflict damage before the game recognizes that you can see the enemy yourself.

    The upshot of this is that ducking across narrow gaps in cover can be safer than you think, if your enemy isn't too close. If your timing is insanely good, it's possible to take a shot and duck back before the spotting check, but I wouldn't recommend relying on that kind of thing...
  27. Lokust I Pretty Much Live Here

    Location:
    Central MI
    I'd been told at one point that if you had 100% camo crew, camo nets did not further help you, but I have no idea if that was/is accurate.
  28. Tman This Is SEWIOUS

    Location:
    Portland
    You mention full camouflage trained crew, BIA and sixth sense. I saw the six sense light up, do you have all 3?

    I don't have a single vehicle trained to 100% beyond the first crew skill on any of my tanks. This includes my t-20 which has seen 360 battles in both the T-20 and super pershing. My SU-8, which has 520 battles is still only at 85% on it's second skill, and that's with Mentor running. (bad choice I know).

    I see people talking about 3rd or 4th trained skill. It seems to me this would take 2,000 or more battles in the same tank. Am I missing something?
  29. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    I have a few working on their third skill. It doesn't take 2k battles, but it does take a decent amount of fighting with the accelerate xp button checked. My T20 has ~600 battles in it and spawned the 3rd skill crew. I can usually get into the 2nd skill by ~150-200 battles.

    I never run high camo and I really should, since the mediums I enjoy the most all apparently have stupidly good camo ratings.
  30. Adekan Beer

    Location:
    Maine
    Speaking of ludicrous camo ratings, I was fighting a T-54 in my M103 last night. Any time he'd get past 50m he would instantly disappear, even in an open field. I think I even have the replay I can upload once I get back home.

    I made some comments on it to him, after he finished me off and he admitted that his camo value is pretty insane.
  31. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    Yeah, it's the russian and chinese mediums that apparently have cloaking devices installed. I should really train camo on them.
  32. Supper's Ready Hivemind Coordinator

    Yes.

    Commander: Brothers in Arms, Sixth Sense, Camouflage, [just started] Repair.
    Gunner: Brothers in Arms, Dead Eye, Camouflage (98%).
    Driver: Brothers in Arms, Repair, Camouflage, [just started] Snap Shot.

    By the way, Brothers in Arms and Ventilation were kinda useless for the longest time, until they changed gun accuracy to be affected by crew skill. So now you can bring a gun with .39 accuracy down to .36, for example, which of course makes a huge difference. My T30 went from "I can't hit the broad side of a barn" to "I can't believe that hit!" after I made the changes to skills/equipment.

    No that's exactly right.

    These crew members have 1200-1500 battles under their belts. I don't keep tanks after I'm bored with them, I sell them and transfer the crew to another vehicle of the same nation, and retrain it. The same when progressing through a vehicle line -- all done with the same crew. So in essence I have two-three crews per nation, to cover a vehicle line with each.

    That T71 crew is put together from my old M46 Patton crew, which is the same one that has fought through the entire medium line, and then kept fighting in the Patton for another ~400 battles just 'cause I liked the tank (until they over-nerfed it, the bastards). So yes, I have highly experienced crews, but less than a handful of them for each nation.

    That's why if you look at that screenshot in the earlier post, there are only four vehicles in my garage: T71, T34 (not being used currently), T110E4 and FCM50. Only the vehicles I like playing at the moment, the rest have been sold.

    And yes I actually have crews with 4th skills in various stages of completion. Look at this T30 crew (now in the T110E4), for example:


    It's all because of the above-mentioned practice.

    Notice the lack of camouflage skill, this is because the inherent T30 camo bonus is fairly low.
  33. JoshV Keeper of the Elemental Materials

    Yeah, I carry my crews up with me, with some exceptions. So I'm on like my 3rd skill for my IS crew, 2nd for my Panther crew, etc.

    I however, was an idiot and did not take Sixth Sense.

    Oh, and I also grinded my KV-1 to a S-51 before graduating to my IS, so that particular crew is pretty boss. I also didn't realize at the time that BiA requires every single crew member to take it to get any benefit.
  34. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    I sort of love and hate Sixth Sense. It's awesome and useful, but also delayed ~2 seconds from actual detection, so if you're trying to camp out in a bush you already have an arty round inbound when the bulb shows up.

    I adore it on my T71 because I can know when my mobile scouting runs have either gotten too close, or a passive scout has noticed me.
  35. JoshV Keeper of the Elemental Materials

    I took the module damage detection one, which I've found to be mostly useless. It never shows up soon enough to really help me make decisions, and when someone's tracked it's obvious anyway. I think it could've come in handy to know that Tank A has gun damage, so shoot at Tank B or whatever, but I'd rather have a boost to other stats.
  36. Adekan Beer

    Location:
    Maine
    You can reset your crew skills for a small fee. You lose a very small amount if not paying with gold. I've been using it to put my crew to 100% when swapping tanks. Only time it's really bit me in the ass is when I lost 10% on my main skill swapping my M4 crew to my T28.
  37. JoshV Keeper of the Elemental Materials

    That's tempting, then I'd find myself in the spiral of trying to select all the good skills for my different tanks.
  38. Adekan Beer

    Location:
    Maine
    Lately I've been going with BIA for all crewmembers first. It makes a huge difference.
  39. Jestintime Oh, Come On

    So do you all just pay the gold to max out your transferred crews when you move them to a new vehicle?
  40. Kildorn Beardy Magnificence

    Location:
    Boston, MA
    I pay silver and just grind that ~10% primary skill back up.
    Tman, Jestintime and JoshV like this.